Working its way up from the back of the class: #13,072 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,933 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in wipe hold (A+); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 2 OctMon 28 SepFri 25 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 21:19 UTC26d ago
1
–
running
1
Mon 28 Sep, 15:21 UTC30d ago
1
–
4.2 days
0
Fri 25 Sep, 19:25 UTC33d ago
1
–
2.8 days
1
Tue 22 Sep, 20:34 UTC36d ago
1
✓ held half
3 days
0
Mon 21 Sep, 19:05 UTC37d ago
1
–
1.1 days
1
Wed 16 Sep, 20:25 UTC42d ago
1
✓ held half
4.9 days
1
Tue 15 Sep, 01:17 UTC44d ago
1
–
1.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
rusticopolopolis leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 179.60.87.211:28015.
Is rusticopolopolis up, and how steady is its uptime?
You cannot join now: rusticopolopolis is offline, last seen 11 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does rusticopolopolis sit?
You will find rusticopolopolis on Rust network protocol 2634 and build 166586, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does rusticopolopolis wipe its map?
There is no next wipe to predict on rusticopolopolis, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 26 days 6 hours.
What happens on rusticopolopolis when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player numbers
Where does rusticopolopolis sit among Rust servers?
In the top 60% of all ranked servers, rusticopolopolis sits at #13,072 for player hours over the last seven days.
Is rusticopolopolis a busy server?
rusticopolopolis is offline at the moment; the last time it was seen was 11 days 3 hours ago.
Lists and filters
What do rusticopolopolis's tags stand for?
You'll see rusticopolopolis tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166586 (Build): This runs on build 166586; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does rusticopolopolis appear in the Rust Server Score lists and filters?
Rust Server Score lists that include rusticopolopolis: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which rules does rusticopolopolis enforce, and what are its settings?
You will find no gather rate in the name of rusticopolopolis. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
rusticopolopolis runs which map?
A procedural map, generated by the game, is what rusticopolopolis runs.
How to join
How should you connect to rusticopolopolis?
Enter client.connect 179.60.87.211:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp2
Max playersThe server holds 2 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166586
BuildThis runs on build 166586.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); standing is the one to work on (F).