On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average0peak 4
Rank#4,253top 19%
Last wipe20d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,253 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 95 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 74 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, and #270 of the quad servers (top 33%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 1
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 8 OctThu 1 OctWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 15:04 UTC20d ago
7
–
running
5
Thu 1 Oct, 18:04 UTCFW27d ago
6
✓ held half
6.9 days
1
Wed 16 Sep, 15:51 UTC42d ago
6
halved by day 1
15.1 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is BRUTAL RUST | x2 | Solo/Duo/trio/Quad based in?
No region is published for BRUTAL RUST | x2 | Solo/Duo/trio/Quad. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 179.61.132.160:28015.
How reliable is BRUTAL RUST | x2 | Solo/Duo/trio/Quad, and is it up?
You can join now: BRUTAL RUST | x2 | Solo/Duo/trio/Quad is online. About 5 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 166 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does BRUTAL RUST | x2 | Solo/Duo/trio/Quad perform well?
The average over the last 48 hours was 95 server fps, and it never went below 74. Buildings, deployables and everything else in the world added up to as many as 104,927 entities. Up to 3,146 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is BRUTAL RUST | x2 | Solo/Duo/trio/Quad running?
The server BRUTAL RUST | x2 | Solo/Duo/trio/Quad is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does BRUTAL RUST | x2 | Solo/Duo/trio/Quad wipe its map?
BRUTAL RUST | x2 | Solo/Duo/trio/Quad wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 20 days 21 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on BRUTAL RUST | x2 | Solo/Duo/trio/Quad?
The average peak on its recent wipes was 6 players. 29 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does BRUTAL RUST | x2 | Solo/Duo/trio/Quad sit among Rust servers?
Over the last seven days, BRUTAL RUST | x2 | Solo/Duo/trio/Quad has #4,253 for player hours, in the top 19% of all ranked servers. In the quad group, it ranks #270.
What does the population on BRUTAL RUST | x2 | Solo/Duo/trio/Quad look like?
With 100 slots available, BRUTAL RUST | x2 | Solo/Duo/trio/Quad currently has 1 players. Averaging 0 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 11:00 UTC, with 2 players.
Tags and filters
What is meant by the tags on BRUTAL RUST | x2 | Solo/Duo/trio/Quad?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Its slot count is 100; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags BRUTAL RUST | x2 | Solo/Duo/trio/Quad publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature BRUTAL RUST | x2 | Solo/Duo/trio/Quad?
These Rust Server Score lists count BRUTAL RUST | x2 | Solo/Duo/trio/Quad among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
How is BRUTAL RUST | x2 | Solo/Duo/trio/Quad set up, and what rules does it keep?
BRUTAL RUST | x2 | Solo/Duo/trio/Quad sets gather at 2x, as its name suggests. The cap on group size is 4 players (quad). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map BRUTAL RUST | x2 | Solo/Duo/trio/Quad uses?
The game generates the procedural map on BRUTAL RUST | x2 | Solo/Duo/trio/Quad at size 3,750 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Wiped 20 days ago.
Connecting
What is the way to join BRUTAL RUST | x2 | Solo/Duo/trio/Quad?
Enter client.connect 179.61.132.160:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/jzR3qXufNp.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts4
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersIts slot count is 100.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).