On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now0/ 3000% full
7-day average1peak 5
Rank#3,805top 17%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 300 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,805 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 114 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 9,713 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2
The first 48 hours of its last wipes
Sat 17 OctMon 12 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 15:20 UTC12d ago
1
–
running
0
Mon 12 Oct, 16:45 UTC17d ago
1
halved by day 2
4.9 days
0
Fri 9 Oct, 21:19 UTC20d ago
1
✓ held half
2.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by FACERUST | MAIN. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 179.61.132.163:27012.
Is FACERUST | MAIN up, and how steady is its uptime?
You can join now: FACERUST | MAIN is online. The uptime it reports puts the last restart at about 2 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 9 October 2026.
Does FACERUST | MAIN perform well?
It averaged 114 server fps over the last 48 hours, with a low of 109. Buildings, deployables and everything else in the world added up to as many as 103,557 entities. At its highest, it used 3,139 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does FACERUST | MAIN sit?
The server FACERUST | MAIN is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does FACERUST | MAIN wipe its map?
FACERUST | MAIN wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 12 days 12 hours have passed since this world was made.
What should you expect from wipe day on FACERUST | MAIN?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player count
Where does FACERUST | MAIN sit among Rust servers?
In the top 17% of all ranked servers, FACERUST | MAIN sits at #3,805 for player hours over the last seven days.
How many players does FACERUST | MAIN usually have?
With 300 slots available, FACERUST | MAIN currently has 0 players. Averaging 1 players over seven days, it peaked at 5. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 2 players.
Tags and filters
How should you read the tags on FACERUST | MAIN?
You'll see FACERUST | MAIN tagged with gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): Its slot count is 300; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature FACERUST | MAIN?
Rust Server Score lists that include FACERUST | MAIN: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on FACERUST | MAIN?
The name of FACERUST | MAIN gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
FACERUST | MAIN runs which map?
FACERUST | MAIN runs a game-generated procedural map at size 3,750, seed 812985120. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How should you connect to FACERUST | MAIN?
Enter client.connect 179.61.132.163:27012 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/jy3NHXaXZm.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^y
Game
gmvanilla
Game modeThis is vanilla survival.
mp300
Max playersIts slot count is 300.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).