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Every Rust server graded on real, live numbers. 97,865 players on the roll · 11,882 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 179.64.39.240:28015
Name of server

Kyle's SeaSkull Server

RegisterAbsentOffline
Region–
Address179.64.39.240:28015
Last checked42d ago
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,489no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
404 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
458 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
971 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
59 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
987 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
27 / 250

Quick answers

from the figures on this page

About the server

Which region is Kyle's SeaSkull Server based in?

Kyle's SeaSkull Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 179.64.39.240:28015 is the address to use.

How dependable is Kyle's SeaSkull Server, and is it online at the moment?

You cannot join now: Kyle's SeaSkull Server is offline, last seen 42 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 16 September 2026.

Which Rust version is Kyle's SeaSkull Server running?

You will find Kyle's SeaSkull Server on Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does Kyle's SeaSkull Server wipe, and how often?

Kyle's SeaSkull Server has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 43 days.

Population

Where does Kyle's SeaSkull Server sit among Rust servers?

In the top – of all ranked servers, Kyle's SeaSkull Server sits at #15,489 for player hours over the last seven days.

What does the population on Kyle's SeaSkull Server look like?

Kyle's SeaSkull Server is offline at the moment; the last time it was seen was 42 days 8 hours ago.

Lists and filters

What is meant by the tags on Kyle's SeaSkull Server?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): This runs on build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags Kyle's SeaSkull Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Kyle's SeaSkull Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Kyle's SeaSkull Server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does Kyle's SeaSkull Server enforce, and what are its settings?

The name of Kyle's SeaSkull Server gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

How to join

How should you connect to Kyle's SeaSkull Server?

Enter client.connect 179.64.39.240:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build This runs on build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.