Working its way up from the back of the class: #15,281 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 8,689 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 90% in SA, and #520 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·W·····
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 11:17 UTC, in 5d 10h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
5d 10hTue 3 Nov, 11:17 UTC
7d 18hThu 5 Nov, 19:00 UTCFW
12d 10hTue 10 Nov, 11:17 UTC
19d 10hTue 17 Nov, 11:17 UTC
26d 10hTue 24 Nov, 11:17 UTC
33d 10hTue 1 Dec, 11:17 UTC
35d 18hThu 3 Dec, 19:00 UTCFW
40d 10hTue 8 Dec, 11:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 11:17 UTC15d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see TESTE SERVER listed in South America, tagged SA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 179.94.49.6:28015.
How dependable is TESTE SERVER, and is it online at the moment?
At this moment, TESTE SERVER is offline; the last time it was seen was 15 days 3 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 10 October 2026, Rust Server Score saw it for the first time.
What Rust version is TESTE SERVER on?
Rust network protocol 2634 and build 167781 on Windows is what TESTE SERVER runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does TESTE SERVER reset?
Its tag sets the prediction, as the record holds too few of TESTE SERVER's wipes to confirm its schedule. Tuesday 3 November at 11:17 UTC is the date set for its next wipe. 15 days 13 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What happens on TESTE SERVER when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does TESTE SERVER sit among Rust servers?
Over the last seven days, TESTE SERVER has #15,281 for player hours, in the top 71% of all ranked servers and #202 in South America. It comes #520 among servers in the trio group.
Is TESTE SERVER a busy server?
TESTE SERVER is offline at the moment; the last time it was seen was 15 days 3 hours ago.
Lists and filters
What do TESTE SERVER's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts3 (Group limit): No team may go above 3; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; SA (South America): The server browser lists it under South America are the tags TESTE SERVER publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does TESTE SERVER appear in the Rust Server Score lists and filters?
These Rust Server Score lists count TESTE SERVER among them: Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
Server rules
How is TESTE SERVER set up, and what rules does it keep?
Nothing in the name of TESTE SERVER states a gather rate. The cap on group size is 3 players (trio). You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map TESTE SERVER uses?
A procedural map of size 3,450 and seed 1337, generated by the game, is what TESTE SERVER runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How do you get onto TESTE SERVER?
Enter client.connect 179.94.49.6:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts3
Group limitNo team may go above 3.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
SA
South AmericaThe server browser lists it under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.