On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 1190% full
7-day average2peak 9
Rank#2,399top 11% · #229 in EA
Last wipe6d agoweekly schedule
Next wipe21hFri 30 Oct, 11:13 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 119 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,399 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 108 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 20 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 42% in EA, and #112 of the solo servers (top 50%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
···W···
···F···
····W··
····W··
····W··
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Friday 30 October, 11:13 UTC, in 21h.
Every 7 days · medium confidence
usual gap6.9 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 4.5
Coming wipes
21hFri 30 Oct, 11:13 UTC
7d 5hThu 5 Nov, 19:00 UTCFW
7d 21hFri 6 Nov, 11:30 UTC
14d 22hFri 13 Nov, 11:47 UTC
21d 22hFri 20 Nov, 12:04 UTC
28d 22hFri 27 Nov, 12:21 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
35d 23hFri 4 Dec, 12:38 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 9, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 10:56 UTC6d ago
9
–
running
0
Fri 16 Oct, 10:39 UTC13d ago
7
halved by day 6
7 days
1
Fri 9 Oct, 10:51 UTC20d ago
10
halved by day 5
7 days
0
Thu 1 Oct, 18:13 UTCFW27d ago
9
halved by day 4
7.7 days
0
Thu 1 Oct, 07:28 UTC28d ago
9
–
0.4 days
0
Thu 24 Sep, 12:07 UTC35d ago
5
halved by day 2
6.8 days
0
Fri 18 Sep, 10:42 UTC41d ago
6
halved by day 4
6.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 青山仿官-萌新养老,周清,独狼,10.23-19:15新 based in?
In Asia, according to its own listing, sits 青山仿官-萌新养老,周清,独狼,10.23-19:15新, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 180.188.24.80:10207.
Is 青山仿官-萌新养老,周清,独狼,10.23-19:15新 up, and how steady is its uptime?
The server is up: 青山仿官-萌新养老,周清,独狼,10.23-19:15新 is online now. According to its reported uptime, the last restart was about 6 days 1 hours ago. For the last 7 full days, it was up 164 of 168 hours, or 98% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does 青山仿官-萌新养老,周清,独狼,10.23-19:15新 perform well?
It averaged 108 server fps over the last 48 hours, with a low of 77. Up to 126,091 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,283 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does 青山仿官-萌新养老,周清,独狼,10.23-19:15新 sit?
The server 青山仿官-萌新养老,周清,独狼,10.23-19:15新 is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does 青山仿官-萌新养老,周清,独狼,10.23-19:15新 reset?
About every 6.9 days, 青山仿官-萌新养老,周清,独狼,10.23-19:15新 has wiped lately. It is due to wipe next on Friday 30 October at 11:13 UTC. 6 days 2 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What happens on 青山仿官-萌新养老,周清,独狼,10.23-19:15新 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 9 players. 23 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 4.5 is when it sank below half in the wipes that did not hold.
Population
What position does 青山仿官-萌新养老,周清,独狼,10.23-19:15新 hold in the rankings?
In Asia, 青山仿官-萌新养老,周清,独狼,10.23-19:15新 is #229, and overall it is #2,399 on player hours over the last seven days, in the top 11% of all ranked servers. In the solo group, it ranks #112.
What does the population on 青山仿官-萌新养老,周清,独狼,10.23-19:15新 look like?
With 119 slots available, 青山仿官-萌新养老,周清,独狼,10.23-19:15新 currently has 0 players. It peaked at 9 and averaged 2 players over the last seven days. The busiest time in the last 48 hours was 08:00 UTC, with an average of 3 players.
Tags and filters
What is meant by the tags on 青山仿官-萌新养老,周清,独狼,10.23-19:15新?
You'll see 青山仿官-萌新养老,周清,独狼,10.23-19:15新 tagged with gmvanilla (Game mode): This is vanilla survival; mp119 (Max players): 119 slots are available; ts1 (Group limit): A team can hold 1 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; EA (East Asia): The server browser lists it under East Asia in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does 青山仿官-萌新养老,周清,独狼,10.23-19:15新 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 青山仿官-萌新养老,周清,独狼,10.23-19:15新 among them: Best community servers, graded, Solo Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
Server rules
What settings and rules apply on 青山仿官-萌新养老,周清,独狼,10.23-19:15新?
Nothing in the name of 青山仿官-萌新养老,周清,独狼,10.23-19:15新 states a gather rate. No teams are allowed: it is solo only. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on 青山仿官-萌新养老,周清,独狼,10.23-19:15新?
A procedural map of size 4,500 and seed 1189368788, generated by the game, is what 青山仿官-萌新养老,周清,独狼,10.23-19:15新 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join 青山仿官-萌新养老,周清,独狼,10.23-19:15新?
To connect, start Rust, press F1, and type client.connect 180.188.24.80:10207. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.elfidc.com.
Server tags
what each one means
Published asmp119,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts1
Game
gmvanilla
Game modeThis is vanilla survival.
mp119
Max players119 slots are available.
ts1
Group limitA team can hold 1 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).