On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average2peak 10
Rank#2,617top 12% · #95 in SA
Last wipe6d agoweekly schedule
Next wipe9hThu 29 Oct, 20:22 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,617 on player hours.
Uptimehours on the list, last 48
62/ 100
C
Missed a few lessons: on the list 30 of the last 48 hours.
Performanceserver fps, last 48 hours
96/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
77/ 100
B
Climbing fast: up 1,430 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 40% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 20:22 UTC, in 9h.
Its weekly schedule tag · low confidence
usual gap3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 1
Coming wipes
9hThu 29 Oct, 20:22 UTC
7d 8hThu 5 Nov, 19:00 UTCFW
14d 9hThu 12 Nov, 20:22 UTC
21d 9hThu 19 Nov, 20:22 UTC
28d 9hThu 26 Nov, 20:22 UTC
35d 8hThu 3 Dec, 19:00 UTCFW
42d 9hThu 10 Dec, 20:22 UTC
The first 48 hours of its last wipes
Thu 22 OctMon 19 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 10, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 20:22 UTC6d ago
10
–
running
0
Mon 19 Oct, 18:15 UTC9d ago
3
halved by day 1
3.1 days
0
Sat 17 Oct, 14:43 UTC11d ago
4
✓ held half
2.1 days
0
Fri 16 Oct, 19:49 UTC12d ago
4
–
0.8 days
0
Tue 13 Oct, 20:47 UTC15d ago
3
✓ held half
3 days
0
Fri 9 Oct, 22:41 UTC19d ago
12
halved by day 1
3.9 days
0
Sat 3 Oct, 15:45 UTC25d ago
2
✓ held half
6.3 days
0
Fri 2 Oct, 22:09 UTC26d ago
2
–
0.7 days
0
Fri 25 Sep, 21:28 UTC33d ago
5
halved by day 3
7 days
0
Mon 21 Sep, 18:35 UTC37d ago
3
halved by day 2
4.1 days
0
Sun 20 Sep, 15:25 UTC38d ago
2
–
1.1 days
0
Sat 19 Sep, 20:20 UTC39d ago
2
–
0.8 days
0
Tue 15 Sep, 19:54 UTC43d ago
2
halved by day 1
4 days
0
Mon 14 Sep, 14:34 UTC44d ago
3
–
1.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does VALHALLA | FULL WIPE 22/10 | WEEKLY | sit?
The SA tag on VALHALLA | FULL WIPE 22/10 | WEEKLY | puts it in South America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 181.117.113.58:28014 is the address to use.
How dependable is VALHALLA | FULL WIPE 22/10 | WEEKLY |, and is it online at the moment?
You can join now: VALHALLA | FULL WIPE 22/10 | WEEKLY | is online. The uptime it reports puts the last restart at about 11 hours ago. It was up 90% of the time over the last 7 full days, 151 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does VALHALLA | FULL WIPE 22/10 | WEEKLY | perform well?
The average over the last 48 hours was 58 server fps, and it never went below 45. At its peak, it held 71,347 entities, including buildings, deployables and all else in the world. At its highest, it used 3,533 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is VALHALLA | FULL WIPE 22/10 | WEEKLY | running?
You will find VALHALLA | FULL WIPE 22/10 | WEEKLY | on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does VALHALLA | FULL WIPE 22/10 | WEEKLY | wipe its map?
The prediction follows its tag, because too few of VALHALLA | FULL WIPE 22/10 | WEEKLY |'s wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 20:22 UTC. It has been running its current world for 6 days 13 hours. The tags carry a weekly wipe schedule.
What happens on VALHALLA | FULL WIPE 22/10 | WEEKLY | when wipe day arrives?
The average peak on its recent wipes was 6 players. The crowd on the latest wipe was largest 5 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
Where does VALHALLA | FULL WIPE 22/10 | WEEKLY | sit among Rust servers?
In South America, VALHALLA | FULL WIPE 22/10 | WEEKLY | is #95, and overall it is #2,617 on player hours over the last seven days, in the top 12% of all ranked servers.
How many players does VALHALLA | FULL WIPE 22/10 | WEEKLY | usually have?
Right now, 0 players are on VALHALLA | FULL WIPE 22/10 | WEEKLY |, which has 100 slots. It peaked at 10 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 02:00 UTC, with 6 players.
Tags
How should you read the tags on VALHALLA | FULL WIPE 22/10 | WEEKLY |?
The game's browser takes its cue from the tags VALHALLA | FULL WIPE 22/10 | WEEKLY | has set: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); SA (South America): The server browser lists it under South America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show VALHALLA | FULL WIPE 22/10 | WEEKLY |?
These Rust Server Score lists count VALHALLA | FULL WIPE 22/10 | WEEKLY | among them: Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
Which rules does VALHALLA | FULL WIPE 22/10 | WEEKLY | enforce, and what are its settings?
You will find no gather rate in the name of VALHALLA | FULL WIPE 22/10 | WEEKLY |. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are not covered by VAC, Valve's anti-cheat.
VALHALLA | FULL WIPE 22/10 | WEEKLY | runs which map?
A procedural map of size 3,500 and seed 1, generated by the game, is what VALHALLA | FULL WIPE 22/10 | WEEKLY | runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join VALHALLA | FULL WIPE 22/10 | WEEKLY |?
To connect, start Rust, press F1, and type client.connect 181.117.113.58:28014. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/hkKKQ5z.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,SA,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
SA
South AmericaThe server browser lists it under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).