Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,522 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 81% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS?
You'll see LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS listed in South America, tagged SA. Rust Server Score takes the server's word for its location and does not trace the hardware. 181.92.44.226:28015 is the address to use.
Is LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS up, and how steady is its uptime?
You cannot join now: LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS is offline, last seen 37 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 19 September 2026.
On what Rust version does LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS sit?
Rust network protocol 2633 and build 163493 on Windows is what LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS wipe its map?
There are too few wipes on record for LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 45 days 5 hours.
Population
What position does LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS hold in the rankings?
Over the last seven days, LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS has #15,498 for player hours, in the top 68% of all ranked servers and #214 in South America.
How many players does LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS usually have?
It has been 37 days 12 hours since LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS was last seen, and it is offline right now.
Tags
What is meant by the tags on LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS?
You'll see LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS tagged with gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Its slot count is 20; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs163493 (Build): This runs on build 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; SA (South America): You will find it under South America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS appear in the Rust Server Score lists and filters?
These Rust Server Score lists count LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS?
Nothing in the name of LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS uses?
LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS runs a game-generated procedural map at size 3,500, seed 20260910. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS?
Enter client.connect 181.92.44.226:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/y7dsNnBTYu.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2633,SA,gmrust,cs163493,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp20
Max playersIts slot count is 20.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163493
BuildThis runs on build 163493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.