Working its way up from the back of the class: #15,506 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
14/ 100
F
Lost ground: down 11,124 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 75% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS based in?
The SA tag on LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS puts it in South America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 181.97.24.74:28015.
Is LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS up, and how steady is its uptime?
You cannot join now: LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS is offline, last seen 38 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 16 September 2026.
What Rust version is LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS on?
The server LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS is on Rust network protocol 2633 and build 163493 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS wipe its map?
The record holds too few of LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 45 days 1 hours have passed since this world was made.
Player count
What position does LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS hold in the rankings?
In South America, LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS is #217, and overall it is #15,506 on player hours over the last seven days, in the top 67% of all ranked servers.
Is LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS a busy server?
LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS is offline at the moment; the last time it was seen was 38 days 22 hours ago.
Tags
How should you read the tags on LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS?
gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; SA (South America): You will find it under South America in the browser are the tags LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS appear in the Rust Server Score lists and filters?
These Rust Server Score lists count LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS set up, and what rules does it keep?
The name of LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
A procedural map of size 3,500 and seed 20260910, generated by the game, is what LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join LATAM FRONTIER | PVP PROGRESIVO | 36 TALENTOS?
To connect, start Rust, press F1, and type client.connect 181.97.24.74:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/y7dsNnBTYu.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2633,SA,gmrust,cs163493,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max players20 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163493
BuildBuild number: 163493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).