Working its way up from the back of the class: #7,842 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
13/ 100
F
Lost ground: down 5,797 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers, top 78% in EA, and #433 of the quad servers (top 51%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 12:01 UTC, in 2d 12h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [JP-初心者]TokyoBeginnerServer-10/2 sit?
The EA tag on [JP-初心者]TokyoBeginnerServer-10/2 puts it in Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 182.166.34.240:28015.
How dependable is [JP-初心者]TokyoBeginnerServer-10/2, and is it online at the moment?
The server is down: [JP-初心者]TokyoBeginnerServer-10/2 is offline now, with the last sighting 23 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 3 October 2026, Rust Server Score saw it for the first time.
Which Rust version is [JP-初心者]TokyoBeginnerServer-10/2 running?
You will find [JP-初心者]TokyoBeginnerServer-10/2 on Rust network protocol 2634 and build 166586, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [JP-初心者]TokyoBeginnerServer-10/2 reset?
weekly: 7 days after its last wipe gives the basis for estimating [JP-初心者]TokyoBeginnerServer-10/2's next wipe. Expect the next wipe on Friday 30 October at 12:01 UTC. 25 days 11 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
Population
Where does [JP-初心者]TokyoBeginnerServer-10/2 place in the wider field of Rust servers?
In Asia, [JP-初心者]TokyoBeginnerServer-10/2 is #408, and overall it is #7,842 on player hours over the last seven days, in the top 35% of all ranked servers. It comes #433 among servers in the quad group.
How many players does [JP-初心者]TokyoBeginnerServer-10/2 usually have?
The last sighting of [JP-初心者]TokyoBeginnerServer-10/2 was 23 days 11 hours ago, and it is offline right now.
Tags
How should you read the tags on [JP-初心者]TokyoBeginnerServer-10/2?
You'll see [JP-初心者]TokyoBeginnerServer-10/2 tagged with gmvanilla (Game mode): You play vanilla survival here; mp150 (Max players): The server holds 150 slots; ts4 (Group limit): No team may go above 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): This runs on build 166586; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [JP-初心者]TokyoBeginnerServer-10/2?
These Rust Server Score lists count [JP-初心者]TokyoBeginnerServer-10/2 among them: Rust servers for beginners, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Players now: At least 10.
Rules and settings
How is [JP-初心者]TokyoBeginnerServer-10/2 set up, and what rules does it keep?
You will find no gather rate in the name of [JP-初心者]TokyoBeginnerServer-10/2. The cap on group size is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [JP-初心者]TokyoBeginnerServer-10/2?
[JP-初心者]TokyoBeginnerServer-10/2 runs a game-generated procedural map at size 3,600, seed 1700229. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [JP-初心者]TokyoBeginnerServer-10/2?
Enter client.connect 182.166.34.240:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/xgtKSeFmuN.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,^w,^v,EA,gmvanilla,cs166586,ts4,^o
Game
gmvanilla
Game modeYou play vanilla survival here.
mp150
Max playersThe server holds 150 slots.
ts4
Group limitNo team may go above 4.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166586
BuildThis runs on build 166586.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C+); momentum is the one to work on (F).