Working its way up from the back of the class: #16,179 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,297 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap12.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Wed 30 SepThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 30 Sep, 07:34 UTC28d ago
1
–
running
0
Thu 17 Sep, 11:05 UTC41d ago
1
halved by day 2
12.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [STAGING] don Rust Server sit?
You'll find no region listed by [STAGING] don Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 182.166.83.131:28115.
How reliable is [STAGING] don Rust Server, and is it up?
The server is down: [STAGING] don Rust Server is offline now, with the last sighting 28 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 17 September 2026.
On what Rust version does [STAGING] don Rust Server sit?
The server [STAGING] don Rust Server is on Rust network protocol 2634 and build 166289 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [STAGING] don Rust Server wipe its map?
There are too few wipes on record for [STAGING] don Rust Server to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 28 days 11 hours.
What happens on [STAGING] don Rust Server when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Population
Where does [STAGING] don Rust Server sit among Rust servers?
In the top 68% of all ranked servers, [STAGING] don Rust Server sits at #16,179 for player hours over the last seven days.
How many players does [STAGING] don Rust Server usually have?
[STAGING] don Rust Server is offline at the moment; the last time it was seen was 28 days 11 hours ago.
Tags and filters
What do [STAGING] don Rust Server's tags stand for?
The game's browser takes its cue from the tags [STAGING] don Rust Server has set: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166289 (Build): The game build is 166289; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [STAGING] don Rust Server?
Rust Server Score lists that include [STAGING] don Rust Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What settings and rules apply on [STAGING] don Rust Server?
Nothing in the name of [STAGING] don Rust Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [STAGING] don Rust Server?
[STAGING] don Rust Server runs a game-generated procedural map at size 4,250, seed 172425255. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join [STAGING] don Rust Server?
To connect, start Rust, press F1, and type client.connect 182.166.83.131:28115. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,gmrust,cs166289,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max players30 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166289
BuildThe game build is 166289.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).