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Every Rust server graded on real, live numbers. 64,904 players on the roll · 11,832 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 183.94.166.217:28015
Name of server

Local Test

RegisterAbsentOffline
Region–
Address183.94.166.217:28015
Last checked42d ago
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 1/ 1 100% full
7-day average0peak –
Rank#14,448no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
569 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
33 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
296 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
125 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
120 / 225

Quick answers

from the figures on this page

About the server

Which region is Local Test based in?

No region is published for Local Test. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 183.94.166.217:28015.

How dependable is Local Test, and is it online at the moment?

At this moment, Local Test is offline; the last time it was seen was 42 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 15 September 2026, Rust Server Score saw it for the first time.

What Rust version is Local Test on?

The server Local Test is on Rust network protocol 2633 and build 163794 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does Local Test wipe its map?

There are too few wipes on record for Local Test to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 42 days 6 hours have passed since this world was made.

Player count

Where does Local Test sit among Rust servers?

In the top – of all ranked servers, Local Test sits at #14,448 for player hours over the last seven days.

How many players does Local Test usually have?

The last sighting of Local Test was 42 days 5 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on Local Test?

The game's browser takes its cue from the tags Local Test has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): This runs on build 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Local Test appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Local Test: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is Local Test set up, and what rules does it keep?

You will find no gather rate in the name of Local Test. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Local Test uses?

A procedural map, generated by the game, is what Local Test runs.

How to join

How should you connect to Local Test?

Enter client.connect 183.94.166.217:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs163794
Build This runs on build 163794.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.