On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now1/ 1100% full
7-day average1peak 1
Rank#5,789top 26%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
86/ 100
A−
A full classroom nearly all week: 1 of 1 on average.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,789 on player hours.
Uptimehours on the list, last 48
33/ 100
F
Attendance needs work: on the list only 16 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
73/ 100
B−
Climbing fast: up 2,638 places this week.
A steady term.
Strongest in population (A−); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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WWW··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 04:33 UTC1d ago
–
–
–
1
Tue 27 Oct, 06:20 UTC2d ago
–
–
–
1
Tue 27 Oct, 03:25 UTC2d ago
–
–
–
0
Mon 26 Oct, 10:31 UTC3d ago
–
–
–
0
Mon 26 Oct, 04:40 UTC3d ago
–
–
–
1
Sun 25 Oct, 10:56 UTC4d ago
–
–
–
1
Thu 22 Oct, 01:26 UTC8d ago
1
✓ held half
3.4 days
1
Sat 10 Oct, 22:03 UTC19d ago
–
–
–
0
Sat 10 Oct, 21:48 UTC19d ago
1
✓ held half
11.2 days
1
Sat 10 Oct, 10:47 UTC19d ago
1
–
0.5 days
0
Wed 7 Oct, 17:30 UTC22d ago
1
✓ held half
2.7 days
0
Fri 2 Oct, 03:14 UTC28d ago
1
✓ held half
5.6 days
0
Wed 30 Sep, 08:12 UTC29d ago
1
–
1.8 days
0
Sat 26 Sep, 01:59 UTC34d ago
1
✓ held half
4.3 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for ith2112. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 184.146.203.141:28015.
Is ith2112 up, and how steady is its uptime?
At this moment, ith2112 is offline; the last time it was seen was 16 hours ago. For the last 7 full days, it was up 34 of 168 hours, or 20% of the time. The first sighting by Rust Server Score was on 25 September 2026.
Which Rust version is ith2112 running?
You will find ith2112 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does ith2112 reset?
No resets count as wipes on ith2112, because the world is remade every few hours and no schedule is kept.
Player numbers
Where does ith2112 place in the wider field of Rust servers?
Over the last seven days, ith2112 has #5,789 for player hours, in the top 26% of all ranked servers.
How many players does ith2112 usually have?
ith2112 is offline at the moment; the last time it was seen was 16 hours ago. It peaked at 1 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 05:00 UTC, with 1 players.
Tags
What is meant by the tags on ith2112?
gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags ith2112 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature ith2112?
These Rust Server Score lists count ith2112 among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which rules does ith2112 enforce, and what are its settings?
You will find no gather rate in the name of ith2112. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on ith2112?
The game generates a procedural map for ith2112.
Getting in
How do you get onto ith2112?
Enter client.connect 184.146.203.141:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp1
Max players1 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in population (A−); uptime is the one to work on (F).