On the class lists: C+ (68), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#9,652top 43%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
57/ 100
C−
Working its way up from the back of the class: #9,652 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
78/ 100
B
Climbing fast: up 5,473 places this week.
A term to build on.
Strongest in momentum (B); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is NSAATS Plays Rust | Powered by Blackheart Studios?
No region is published for NSAATS Plays Rust | Powered by Blackheart Studios. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 184.148.30.113:28015.
How reliable is NSAATS Plays Rust | Powered by Blackheart Studios, and is it up?
You cannot join now: NSAATS Plays Rust | Powered by Blackheart Studios is offline, last seen 2 days 18 hours ago. It was up 104 of 168 hours over the last 7 full days, which is 62% of the time. The first sighting by Rust Server Score was on 21 October 2026.
Which Rust version is NSAATS Plays Rust | Powered by Blackheart Studios running?
Rust network protocol 2635 and build 168909 on Windows is what NSAATS Plays Rust | Powered by Blackheart Studios runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does NSAATS Plays Rust | Powered by Blackheart Studios wipe its map?
There are too few wipes on record for NSAATS Plays Rust | Powered by Blackheart Studios to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 7 days 6 hours have passed since this world was made.
Player numbers
What position does NSAATS Plays Rust | Powered by Blackheart Studios hold in the rankings?
Over the last seven days, NSAATS Plays Rust | Powered by Blackheart Studios has #9,652 for player hours, in the top 43% of all ranked servers.
What does the population on NSAATS Plays Rust | Powered by Blackheart Studios look like?
NSAATS Plays Rust | Powered by Blackheart Studios is offline at the moment; the last time it was seen was 2 days 18 hours ago. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What is meant by the tags on NSAATS Plays Rust | Powered by Blackheart Studios?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags NSAATS Plays Rust | Powered by Blackheart Studios publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature NSAATS Plays Rust | Powered by Blackheart Studios?
These Rust Server Score lists count NSAATS Plays Rust | Powered by Blackheart Studios among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on NSAATS Plays Rust | Powered by Blackheart Studios?
Nothing in the name of NSAATS Plays Rust | Powered by Blackheart Studios states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map NSAATS Plays Rust | Powered by Blackheart Studios uses?
NSAATS Plays Rust | Powered by Blackheart Studios runs a game-generated procedural map at size 4,500, seed 781957226. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto NSAATS Plays Rust | Powered by Blackheart Studios?
Enter client.connect 184.148.30.113:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (B); population is the one to work on (F).