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Every Rust server graded on real, live numbers. 53,611 players on the roll · 11,695 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.125.205.113:28080
Name of server

![PVE] WARNING! There Are Zombies

RegisterPresentOnline
Region–
Address185.125.205.113:28080
Last checked9m ago
moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 6 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average2peak 9
Rank#2,264top 10%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours 90/ 100 Well up the rankings: #2,264 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 84 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 405 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:40 UTC13d ago 9 – running 0
Mon 5 Oct, 19:15 UTC23d ago 1 halved by day 7 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
111 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
148 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
32 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
56 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
26 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
38 / 100

Quick answers

from the figures on this page

Server details

Which region is ![PVE] WARNING! There Are Zombies based in?

You'll find no region listed by ![PVE] WARNING! There Are Zombies. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.125.205.113:28080.

Is ![PVE] WARNING! There Are Zombies up, and how steady is its uptime?

The server is up: ![PVE] WARNING! There Are Zombies is online now. About 7 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does ![PVE] WARNING! There Are Zombies run?

The average over the last 48 hours was 84 server fps, and it never went below 58. Buildings, deployables and everything else in the world added up to as many as 68,816 entities. Memory use reached up to 2,819 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does ![PVE] WARNING! There Are Zombies sit?

You will find ![PVE] WARNING! There Are Zombies on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does ![PVE] WARNING! There Are Zombies wipe its map?

![PVE] WARNING! There Are Zombies has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 13 days 12 hours have passed since this world was made.

What happens on ![PVE] WARNING! There Are Zombies when wipe day arrives?

Recent wipes have peaked at 5 players on average. 45 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 7 is when it sank below half in the wipes that did not hold.

Population

Where does ![PVE] WARNING! There Are Zombies sit among Rust servers?

In the top 10% of all ranked servers, ![PVE] WARNING! There Are Zombies sits at #2,264 for player hours over the last seven days.

How many players does ![PVE] WARNING! There Are Zombies usually have?

Right now, 0 players are on ![PVE] WARNING! There Are Zombies, which has 50 slots. Averaging 2 players over seven days, it peaked at 9. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 4 players.

Tags and filters

What do ![PVE] WARNING! There Are Zombies's tags stand for?

You'll see ![PVE] WARNING! There Are Zombies tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature ![PVE] WARNING! There Are Zombies?

These Rust Server Score lists count ![PVE] WARNING! There Are Zombies among them: Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which rules does ![PVE] WARNING! There Are Zombies enforce, and what are its settings?

You will find no gather rate in the name of ![PVE] WARNING! There Are Zombies. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on ![PVE] WARNING! There Are Zombies?

The game generates the procedural map on ![PVE] WARNING! There Are Zombies at size 4,000 with seed 661884933. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto ![PVE] WARNING! There Are Zombies?

Enter client.connect 185.125.205.113:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/MQ47svfqkV.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.