Skip to the page
Every Rust server graded on real, live numbers. 59,874 players on the roll · 11,727 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.141.204.9:28016
Name of server

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad

RegisterPresentOnline
RegionNA · us1
Address185.141.204.9:28016
Last checked8m ago
2x quad weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

54 out of 100, the average of 6 subjects

On the class lists: C− (59), with population over 48 hours and no performance mark.

Players now 0/ 150 0% full
7-day average0peak 2
Rank#4,922top 22% · #841 in NA
Last wipe6d agoweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours 78/ 100 Holds a respectable place: #4,922 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 33/ 100 Needs to work on its frame rate: 20 server fps on average.
Wipeskeeping the crowd after a wipe 60/ 100 Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago 60/ 100 Moving up: up 938 places this week.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 45% in NA, and #308 of the quad servers (top 37%). Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak1players, last three wipes
crowd held60%else halves by day 1.5

Coming wipes

  • 7d 8hThu 5 Nov, 19:00 UTCFW
  • 21d 9hThu 19 Nov, 20:04 UTC
  • 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:04 UTC6d ago 1 – running 0
Thu 15 Oct, 22:18 UTC13d ago 2 held half 6.9 days 1
Thu 8 Oct, 20:05 UTC20d ago 1 halved by day 2 7.1 days 0
Thu 1 Oct, 20:11 UTC FW27d ago 2 held half 7 days 0
Thu 24 Sep, 20:12 UTC34d ago 3 halved by day 1 7 days 0
Thu 17 Sep, 20:16 UTC41d ago 2 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 149 on average
37 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
NA · quad · 2x · weekly · 37 on average
1 / 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · weekly · 2 on average
1 / 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 255 on average
85 / 100
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
NA · trio · 2x · weekly · 189 on average
8 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 155 on average
89 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

The NA tag places [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in North America, and the region code is us1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.141.204.9:28016.

Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad up, and how steady is its uptime?

You can join now: [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is online. The uptime it reports puts the last restart at about 6 days 13 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad perform well?

It never fell below 10 server fps in the last 48 hours, averaging 20. Up to 93,410 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,403 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad running?

The server [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad wipe its map?

Wipes come every other Thursday at 20:04 UTC on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 6 days 14 hours. Wipes are scheduled weekly, according to its tags.

What happens on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad when wipe day arrives?

The average peak on its recent wipes was 1 players. Peak numbers came 3 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 60% of its recent wipes. The crowd dropped below half by day 1.5 in the wipes where it did not hold.

Player count

Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad place in the wider field of Rust servers?

Over the last seven days, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad has #4,922 for player hours, in the top 22% of all ranked servers and #841 in North America. It comes #308 among servers in the quad group.

What does the population on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad look like?

With 150 slots available, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 00:00 UTC, with an average of 1 players.

Tags and filters

How should you read the tags on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): Its slot count is 150; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus1 (Region code): Region code: us1; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America; sc3 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server rules

Which rules does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad enforce, and what are its settings?

Going by its name, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs 2x gather. You can have up to 4 players in a group (quad). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Which map is in play on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

The game generates the procedural map on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad at size 4,000 with seed 1367813147. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

What is the way to join [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Enter client.connect 185.141.204.9:28016 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/nGwg8PcUVb.

Server tags

what each one means

Published as mp150,ptrak,$rus1,v2635,^w,NA,gmrust,cs168909,sc3,ts4,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp150
Max players Its slot count is 150.
ts4
Group limit A team can hold 4 players at most.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Other

sc3
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.