On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 6
Rank#3,567top 16%
Last wipe5d agono schedule published
Next wipe1d 15hThu 29 Oct, 17:55 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,567 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 196 server fps on average.
Wipeskeeping the crowd after a wipe
80/ 100
B+
Holds its players well after a wipe: 80% of wipes kept half their crowd.
Momentumrank now against a week ago
65/ 100
C+
Climbing fast: up 1,058 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 17:55 UTC, in 1d 15h.
Every Thursday at 17:55 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held80%else halves by day 3
Coming wipes
1d 15hThu 29 Oct, 17:55 UTC
8d 16hThu 5 Nov, 19:00 UTCFW
15d 15hThu 12 Nov, 17:55 UTC
22d 15hThu 19 Nov, 17:55 UTC
29d 15hThu 26 Nov, 17:55 UTC
36d 16hThu 3 Dec, 19:00 UTCFW
43d 15hThu 10 Dec, 17:55 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:55 UTC5d ago
4
–
running
0
Thu 15 Oct, 17:53 UTC12d ago
2
✓ held half
7 days
0
Thu 8 Oct, 17:54 UTC19d ago
2
✓ held half
7 days
0
Thu 1 Oct, 18:14 UTCFW26d ago
3
halved by day 3
7 days
0
Thu 24 Sep, 18:16 UTC33d ago
2
✓ held half
7 days
0
Thu 17 Sep, 17:59 UTC40d ago
2
✓ held half
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Void.Place | Classic leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.149.40.74:28017.
Is Void.Place | Classic up, and how steady is its uptime?
You can join now: Void.Place | Classic is online. The uptime it reports puts the last restart at about 4 days 8 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Void.Place | Classic smooth to play on?
It averaged 196 server fps over the last 48 hours, with a low of 164. Buildings, deployables and everything else in the world added up to as many as 55,306 entities. At its highest, it used 2,478 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Void.Place | Classic running?
You will find Void.Place | Classic on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Void.Place | Classic wipe its map?
Wipes come every Thursday at 17:55 UTC on Void.Place | Classic. Thursday 29 October at 17:55 UTC is the date set for its next wipe. 5 days 8 hours have passed since this world was made.
What should you expect from wipe day on Void.Place | Classic?
Across its recent wipes, the busiest moments averaged 3 players. 41 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 80% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Void.Place | Classic place in the wider field of Rust servers?
In the top 16% of all ranked servers, Void.Place | Classic sits at #3,567 for player hours over the last seven days.
Is Void.Place | Classic a busy server?
Void.Place | Classic is showing 0 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours came at 21:00 UTC, with 3 players.
Tags and filters
How should you read the tags on Void.Place | Classic?
You'll see Void.Place | Classic tagged with gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Void.Place | Classic appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Void.Place | Classic among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which rules does Void.Place | Classic enforce, and what are its settings?
You will find no gather rate in the name of Void.Place | Classic. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Void.Place | Classic uses?
The game generates the procedural map on Void.Place | Classic at size 3,000 with seed 466137484. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto Void.Place | Classic?
To connect, start Rust, press F1, and type client.connect 185.149.40.74:28017. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://void.place/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).