On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now1/ 2500% full
7-day average1peak 2
Rank#4,345top 20% · #1544 in EU
Last wipe14h agoweekly schedule
Next wipe6d 9hTue 3 Nov, 06:27 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 250 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,345 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 212 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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·W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 06:27 UTC, in 6d 9h.
Its weekly schedule tag · low confidence
usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
6d 9hTue 3 Nov, 06:27 UTC
8d 21hThu 5 Nov, 19:00 UTCFW
13d 9hTue 10 Nov, 06:27 UTC
20d 9hTue 17 Nov, 06:27 UTC
27d 9hTue 24 Nov, 06:27 UTC
34d 9hTue 1 Dec, 06:27 UTC
36d 21hThu 3 Dec, 19:00 UTCFW
41d 9hTue 8 Dec, 06:27 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 06:27 UTC14h ago
–
–
running
1
Sun 25 Oct, 05:00 UTC2d ago
1
✓ held half
2.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 211 on average
102 / 170
Quick answers
from the figures on this page
Server facts
Where in the world is [RUST] Cap Story TRIO 27.10?
In Europe, according to its own listing, sits [RUST] Cap Story TRIO 27.10, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.158.114.22:32015.
Is [RUST] Cap Story TRIO 27.10 up, and how steady is its uptime?
You can join now: [RUST] Cap Story TRIO 27.10 is online. The uptime it reports puts the last restart at about 13 hours ago. For the last 2 full days, it was up 48 of 48 hours, or 100% of the time. On 24 October 2026, Rust Server Score saw it for the first time.
Does [RUST] Cap Story TRIO 27.10 perform well?
It never fell below 143 server fps in the last 48 hours, averaging 212. Up to 4,737 entities were in the world, covering buildings, deployables and the rest. Up to 1,155 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [RUST] Cap Story TRIO 27.10 sit?
The server [RUST] Cap Story TRIO 27.10 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [RUST] Cap Story TRIO 27.10 wipe its map?
The prediction follows its tag, because too few of [RUST] Cap Story TRIO 27.10's wipes are on record to confirm the schedule. Expect the next wipe on Tuesday 3 November at 06:27 UTC. 14 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [RUST] Cap Story TRIO 27.10?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does [RUST] Cap Story TRIO 27.10 place in the wider field of Rust servers?
Over the last seven days, [RUST] Cap Story TRIO 27.10 has #4,345 for player hours, in the top 20% of all ranked servers and #1,544 in Europe.
What does the population on [RUST] Cap Story TRIO 27.10 look like?
[RUST] Cap Story TRIO 27.10 is showing 1 players right now, with 250 slots in total. It peaked at 2 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 08:00 UTC, with an average of 2 players.
Tags
What do [RUST] Cap Story TRIO 27.10's tags stand for?
You'll see [RUST] Cap Story TRIO 27.10 tagged with gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [RUST] Cap Story TRIO 27.10?
These Rust Server Score lists count [RUST] Cap Story TRIO 27.10 among them: Rust tutorial servers, graded, European Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Map and rules
How is [RUST] Cap Story TRIO 27.10 set up, and what rules does it keep?
The name of [RUST] Cap Story TRIO 27.10 gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [RUST] Cap Story TRIO 27.10?
[RUST] Cap Story TRIO 27.10 runs a game-generated procedural map at size 1,000, seed 10089. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join [RUST] Cap Story TRIO 27.10?
Enter client.connect 185.158.114.22:32015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^w,EU,^t,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp250
Max players250 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).