A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,088 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 1,078 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 40 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:07 UTCFW27d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du sit?
You'll see Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.172.175.236:28105.
How dependable is Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du, and is it online at the moment?
The server is up: Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du is online now. According to its reported uptime, the last restart was about 6 days 4 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du perform well?
The average over the last 48 hours was 30 server fps, and it never went below 27. Up to 212,011 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,385 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du on?
You will find Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du wipe its map?
The force wipe each month is the only wipe Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 20 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 40 hours into the latest wipe.
Player numbers
Where does Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du sit among Rust servers?
Over the last seven days, Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du has #6,088 for player hours, in the top 27% of all ranked servers and #1,868 in Europe.
How many players does Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du usually have?
Right now, 0 players are on Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du, which has 50 slots. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 0 players.
Tags
What is meant by the tags on Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du?
You'll see Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du enforce, and what are its settings?
You will find no gather rate in the name of Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du?
Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du runs a game-generated procedural map at size 5,000, seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
How should you connect to Chernobyl Exclusion zone in Rust |Levels|Stacks|Monthly|Solo Du?
To connect, start Rust, press F1, and type client.connect 185.172.175.236:28105. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).