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Every Rust server graded on real, live numbers. 82,372 players on the roll · 11,805 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.179.202.135:28015
Name of server

[UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly

RegisterPresentOnline
Region–
Address185.179.202.135:28015
Last checked10m ago
2x weekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Steady

61 out of 100, the average of 6 subjects

On the class lists: D (53), with population over 48 hours and no performance mark.

Players now 1/ 100 1% full
7-day average1peak 7
Rank#3,045top 14%
Last wipe8h agoweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 86/ 100 Holds a respectable place: #3,045 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 152 server fps on average.
Wipeskeeping the crowd after a wipe 20/ 100 Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago 63/ 100 Moving up: up 810 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0123423:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 14:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 14:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held20%else halves by day 5

Coming wipes

  • 6d 20hThu 5 Nov, 19:00 UTCFW
  • 13d 15hThu 12 Nov, 14:02 UTC
  • 20d 15hThu 19 Nov, 14:02 UTC
  • 27d 15hThu 26 Nov, 14:02 UTC
  • 34d 20hThu 3 Dec, 19:00 UTCFW
  • 41d 15hThu 10 Dec, 14:02 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 14:02 UTC8h ago – – running 0
Thu 22 Oct, 14:02 UTC7d ago 5 – – 2
Thu 15 Oct, 14:03 UTC14d ago 5 halved by day 3 7 days 1
Thu 8 Oct, 14:02 UTC21d ago 3 held half 7 days 0
Thu 24 Sep, 14:03 UTC35d ago 2 halved by day 8 14 days 0
Thu 17 Sep, 14:02 UTC42d ago 1 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED
NA · groups of 5 · 2x · weekly · 147 on average
160 / 200
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED
EU · groups of 5 · 2x · weekly · 135 on average
134 / 200
Brasa.gg - BR 2X
SA · groups of 6 · 2x · weekly · 115 on average
23 / 100
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs
NA · groups of 6 · 2x · weekly · 93 on average
4 / 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs
NA · groups of 5 · 2x · weekly · 46 on average
11 / 75
RUST WAY MAX 5 | X2 | EU | SUNDAY
EU · groups of 5 · 2x · weekly · 18 on average
1 / 300

Quick answers

from the figures on this page

About the server

In what location does [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly sit?

You won't find a region tag on [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly, but its name indicates the Middle East. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.179.202.135:28015.

How dependable is [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly, and is it online at the moment?

You can join now: [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly is online. The uptime it reports puts the last restart at about 6 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly smooth to play on?

It never fell below 127 server fps in the last 48 hours, averaging 152. At its peak, it held 125,486 entities, including buildings, deployables and all else in the world. Up to 4,459 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly running?

The server [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly reset?

The wipe rhythm on [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly is every Thursday at 14:02 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 8 hours. Its tags state that it wipes weekly.

What should you expect from wipe day on [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly?

Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 33 hours after it began. Above half the peak until the next wipe: that was the pattern in 20% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.

Player count

Where does [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly sit among Rust servers?

Over the last seven days, [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly has #3,045 for player hours, in the top 14% of all ranked servers.

What does the population on [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly look like?

With 100 slots available, [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly currently has 1 players. Averaging 1 players over seven days, it peaked at 7. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 2 players.

Tags

What do [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly's tags stand for?

You'll see [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly tagged with gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Its slot count is 100; ts6 (Group limit): Teams cap out at 6; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; WA (West Asia): In the server browser it appears under West Asia in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Middle East; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

Map and rules

Which rules does [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly enforce, and what are its settings?

The name of [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly points to a 2x gather rate. A group here can reach 6 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

[UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly runs which map?

A procedural map of size 4,500 and seed 371703981, generated by the game, is what [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Connecting

How should you connect to [UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly?

Enter client.connect 185.179.202.135:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/playersden.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,WA,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Its slot count is 100.
ts6
Group limit Teams cap out at 6.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly A wipe happens every week.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

WA
West Asia In the server browser it appears under West Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.