Working its way up from the back of the class: #15,404 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 6,584 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h.
The force wipe · high confidence
usual gap2.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1
Coming wipes
6d 11hThu 5 Nov, 19:00 UTCFW
34d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctTue 22 SepMon 21 Sep
Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:43 UTCFW28d ago
9
–
running
0
Tue 22 Sep, 01:12 UTC38d ago
1
halved by day 1
9.7 days
1
Mon 21 Sep, 17:10 UTC38d ago
1
–
0.3 days
0
Fri 18 Sep, 22:39 UTC41d ago
1
halved by day 1
2.8 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD?
The EU tag on RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.180.2.114:28347.
Is RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD up, and how steady is its uptime?
You cannot join now: RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD is offline, last seen 9 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 16 September 2026.
On what Rust version does RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD sit?
Rust network protocol 2634 and build 167781 on Linux is what RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD reset?
The force wipe each month is the only wipe RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 28 days 13 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD?
Across its recent wipes, the busiest moments averaged 4 players. 20 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player numbers
What position does RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD hold in the rankings?
In Europe, RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD is #2,589, and overall it is #15,404 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD usually have?
It has been 9 days 8 hours since RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD was last seen, and it is offline right now.
Tags
What is meant by the tags on RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD?
The game's browser takes its cue from the tags RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD?
Rust Server Score lists that include RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD set up, and what rules does it keep?
Nothing in the name of RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD uses?
A procedural map of size 4,250 and seed 533764160, generated by the game, is what RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to RedSector.eu | CZ/SK/EU | Vanilla | MAX QUAD?
Enter client.connect 185.180.2.114:28347 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/8g4PPdThyB.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp80
Max playersThe server holds 80 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).