On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,326top 69% · #2557 in EU
Last wipe3h agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48
88/ 100
A−
Good attendance: on the list 42 of the last 48 hours.
Performanceserver fps, last 48 hours
33/ 100
F
Needs to work on its frame rate: 20 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 201 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
usual gap35 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 09:14 UTC3h ago
–
–
running
0
Thu 24 Sep, 10:35 UTC35d ago
0
–
–
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] CzechRust.eu Staging Test server based in?
You'll see [EU] CzechRust.eu Staging Test server listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.180.2.19:28300.
How dependable is [EU] CzechRust.eu Staging Test server, and is it online at the moment?
Right now, [EU] CzechRust.eu Staging Test server is online. About 45 minutes ago, it restarted, based on the uptime it reports. It was up 98% of the time over the last 7 full days, 164 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is [EU] CzechRust.eu Staging Test server smooth to play on?
It never fell below 20 server fps in the last 48 hours, averaging 20. Up to 24,000 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 831 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [EU] CzechRust.eu Staging Test server on?
Rust network protocol 2636 and build 169638 on Linux is what [EU] CzechRust.eu Staging Test server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [EU] CzechRust.eu Staging Test server reset?
Wipes come every 5 weeks on Thursday at 09:14 UTC on [EU] CzechRust.eu Staging Test server. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 3 hours.
What happens on [EU] CzechRust.eu Staging Test server when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does [EU] CzechRust.eu Staging Test server sit among Rust servers?
In Europe, [EU] CzechRust.eu Staging Test server is #2,557, and overall it is #15,326 on player hours over the last seven days, in the top 69% of all ranked servers.
Is [EU] CzechRust.eu Staging Test server a busy server?
Right now, 0 players are on [EU] CzechRust.eu Staging Test server, which has 50 slots. Over the past seven days, the average player count was 0.
Tags
How should you read the tags on [EU] CzechRust.eu Staging Test server?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2636 (Protocol): Join only if your game runs protocol 2636; cs169638 (Build): The game build is 169638; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; EU (Europe): You will find it under Europe in the browser are the tags [EU] CzechRust.eu Staging Test server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [EU] CzechRust.eu Staging Test server?
Rust Server Score lists that include [EU] CzechRust.eu Staging Test server: European Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
How is [EU] CzechRust.eu Staging Test server set up, and what rules does it keep?
You will find no gather rate in the name of [EU] CzechRust.eu Staging Test server. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on [EU] CzechRust.eu Staging Test server?
[EU] CzechRust.eu Staging Test server runs a game-generated procedural map at size 2,000, seed 123456. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto [EU] CzechRust.eu Staging Test server?
To connect, start Rust, press F1, and type client.connect 185.180.2.19:28300. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://czechrust.eu/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2636,EU,gmrust,cs169638,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2636
ProtocolJoin only if your game runs protocol 2636.
cs169638
BuildThe game build is 169638.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A−); population is the one to work on (F).