Working its way up from the back of the class: #16,408 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 297 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 16 Sep, 13:28 UTC41d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 303 on average
329 / 1000
Quick answers
from the figures on this page
Server details
Where in the world is Smoke 'Em Out 2x|Solo|PvP?
No region is published for Smoke 'Em Out 2x|Solo|PvP. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.187.155.62:28045.
How dependable is Smoke 'Em Out 2x|Solo|PvP, and is it online at the moment?
The server is down: Smoke 'Em Out 2x|Solo|PvP is offline now, with the last sighting 26 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 14 September 2026.
On what Rust version does Smoke 'Em Out 2x|Solo|PvP sit?
Rust network protocol 2633 and build 163794 on Windows is what Smoke 'Em Out 2x|Solo|PvP runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Smoke 'Em Out 2x|Solo|PvP wipe, and how often?
The record holds too few of Smoke 'Em Out 2x|Solo|PvP's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 41 days 23 hours.
What happens on Smoke 'Em Out 2x|Solo|PvP when wipe day arrives?
The average peak on its recent wipes was 2 players. 1 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Smoke 'Em Out 2x|Solo|PvP sit among Rust servers?
In the top 69% of all ranked servers, Smoke 'Em Out 2x|Solo|PvP sits at #16,408 for player hours over the last seven days.
What does the population on Smoke 'Em Out 2x|Solo|PvP look like?
It has been 26 days 22 hours since Smoke 'Em Out 2x|Solo|PvP was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on Smoke 'Em Out 2x|Solo|PvP?
You'll see Smoke 'Em Out 2x|Solo|PvP tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Smoke 'Em Out 2x|Solo|PvP?
Rust Server Score lists that include Smoke 'Em Out 2x|Solo|PvP: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
Which rules does Smoke 'Em Out 2x|Solo|PvP enforce, and what are its settings?
Going by its name, Smoke 'Em Out 2x|Solo|PvP runs 2x gather. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Smoke 'Em Out 2x|Solo|PvP uses?
The game generates the procedural map on Smoke 'Em Out 2x|Solo|PvP at size 3,500 with seed 9132026. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join Smoke 'Em Out 2x|Solo|PvP?
To connect, start Rust, press F1, and type client.connect 185.187.155.62:28045. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/rAeprR94zZ.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).