On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,339top 69%
Last wipe471d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 166 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Insert Name - EUGameHost.com sit?
The region code for Insert Name - EUGameHost.com is us1, but no region is published. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.187.155.62:28065 is the address to use.
How dependable is Insert Name - EUGameHost.com, and is it online at the moment?
Right now, Insert Name - EUGameHost.com is online. About 10 days 7 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does Insert Name - EUGameHost.com run?
It never fell below 16 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 79,583 entities. Memory use reached up to 2,866 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Insert Name - EUGameHost.com on?
Rust network protocol 2592 and build 125476 on Windows is what Insert Name - EUGameHost.com runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Insert Name - EUGameHost.com wipe, and how often?
There are too few wipes on record for Insert Name - EUGameHost.com to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 471 days 9 hours.
Player count
Where does Insert Name - EUGameHost.com place in the wider field of Rust servers?
Over the last seven days, Insert Name - EUGameHost.com has #15,339 for player hours, in the top 69% of all ranked servers.
How many players does Insert Name - EUGameHost.com usually have?
With 50 slots available, Insert Name - EUGameHost.com currently has 0 players. A seven-day average of 0 players applies here.
Tags
What do Insert Name - EUGameHost.com's tags stand for?
The game's browser takes its cue from the tags Insert Name - EUGameHost.com has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; v2592 (Protocol): To get in, your game needs to be on the same version: the protocol is 2592; cs125476 (Build): Build number: 125476; ptrak (Networking): RakNet handles it, the game's default network layer; $rus1 (Region code): It is filed under the region code us1. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Insert Name - EUGameHost.com?
Rust Server Score lists that include Insert Name - EUGameHost.com: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Rules and settings
How is Insert Name - EUGameHost.com set up, and what rules does it keep?
Nothing in the name of Insert Name - EUGameHost.com states a gather rate. You will find no published group limit. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Insert Name - EUGameHost.com runs which map?
Insert Name - EUGameHost.com runs a game-generated procedural map at size 3,500, seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Insert Name - EUGameHost.com?
To connect, start Rust, press F1, and type client.connect 185.187.155.62:28065. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rus1,v2592,gmrust,cs125476
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
v2592
ProtocolTo get in, your game needs to be on the same version: the protocol is 2592.
cs125476
BuildBuild number: 125476.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus1
Region codeIt is filed under the region code us1.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).