On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#15,204top 69% · #2565 in EU
Last wipe25d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,204 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 190 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,047 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.
The force wipe · high confidence
usual gap14.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
9d 0hThu 5 Nov, 19:00 UTCFW
37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 17:39 UTC25d ago
4
–
running
0
Fri 18 Sep, 14:23 UTC39d ago
1
halved by day 1
14.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 158 on average
178 / 500
Quick answers
from the figures on this page
Server details
Where in the world is S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2?
In Europe, according to its own listing, sits S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.189.255.207:35100.
Is S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 up, and how steady is its uptime?
Right now, S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 is online. About 23 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 run?
It never fell below 161 server fps in the last 48 hours, averaging 190. Up to 70,309 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,822 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 running?
You will find S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 wipe, and how often?
The force wipe each month is the only wipe S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 1 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2?
Recent wipes have peaked at 2 players on average. Peak numbers came 26 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
Where does S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 place in the wider field of Rust servers?
Over the last seven days, S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 has #15,204 for player hours, in the top 69% of all ranked servers and #2,565 in Europe.
What does the population on S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 look like?
Right now, 0 players are on S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2, which has 200 slots. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 0 players.
Tags and filters
What is meant by the tags on S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts100 (Group limit): Teams cap out at 100; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2?
No other server we track uses the diyaland.shop hostname that S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 publishes.
Which lists and filters on Rust Server Score show S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2?
These Rust Server Score lists count S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
What settings and rules apply on S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2?
S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 sets gather at 2x, as its name suggests. A group here can reach 100 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 uses?
A procedural map of size 3,500 and seed 1059853669, generated by the game, is what S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to S1.DIYALAND.SHOP | WIPE 02.10 | NO LIMIT | X2?
To connect, start Rust, press F1, and type client.connect 185.189.255.207:35100. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts100,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts100
Group limitTeams cap out at 100.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).