Skip to the page
Every Rust server graded on real, live numbers. 81,308 players on the roll · 11,837 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.189.255.239:35400
Name of server

Test 11124

RegisterAbsentOffline
Region–
Address185.189.255.239:35400
Last checked17h ago
monthly wipes moddedoxide
Launch Rust and join
Overall grade

Steady

62 out of 100, the average of 6 subjects

On the class lists: C− (55), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#6,862top 31%
Last wipe20h agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #6,862 on player hours.
Uptimehours on the list, last 48 62/ 100 Missed a few lessons: on the list 30 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 94/ 100 Climbing fast: up 6,009 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75115:0021:0003:0008:0014:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080015:0021:0003:0008:0014:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 14

Coming wipes

  • 7d 4hThu 5 Nov, 19:00 UTCFW
  • 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:07 UTC20h ago – – running 0
Sat 3 Oct, 06:06 UTC26d ago 2 halved by day 14 25.5 days 0
Fri 2 Oct, 16:11 UTC26d ago 2 – 0.6 days 0
Wed 30 Sep, 06:31 UTC29d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
250 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 73 on average
104 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 67 on average
359 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
262 / 1000

Quick answers

from the figures on this page

Server details

In what location does Test 11124 sit?

You'll find no region listed by Test 11124. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.189.255.239:35400.

How reliable is Test 11124, and is it up?

The server is down: Test 11124 is offline now, with the last sighting 17 hours ago. The uptime it reports puts the last restart at about 1 hours ago. It was up 157 of 168 hours over the last 7 full days, which is 93% of the time. The first sighting by Rust Server Score was on 28 September 2026.

Does Test 11124 perform well?

It never fell below 373 server fps in the last 48 hours, averaging 499. Up to 47,605 entities were in the world, covering buildings, deployables and the rest. Up to 2,955 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is Test 11124 on?

Rust network protocol 2635 and build 168909 on Windows is what Test 11124 runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does Test 11124 wipe its map?

Test 11124 wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 20 hours have passed since this world was made. Its tags list a monthly wipe schedule.

What should you expect from wipe day on Test 11124?

Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 33 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. The crowd dropped below half by day 14 in the wipes where it did not hold.

Player numbers

Where does Test 11124 place in the wider field of Rust servers?

Over the last seven days, Test 11124 has #6,862 for player hours, in the top 31% of all ranked servers.

What does the population on Test 11124 look like?

The last sighting of Test 11124 was 17 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.

Tags

How should you read the tags on Test 11124?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Test 11124 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Test 11124?

Rust Server Score lists that include Test 11124: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Map and rules

What settings and rules apply on Test 11124?

The name of Test 11124 gives no gather rate. You can play in groups of up to 10 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Test 11124 uses?

Test 11124 runs a game-generated procedural map at size 3,000, seed 121315421. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

How should you connect to Test 11124?

To connect, start Rust, press F1, and type client.connect 185.189.255.239:35400. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Its slot count is 50.
ts10
Group limit A team can hold 10 players at most.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.