Working its way up from the back of the class: #15,248 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 55 places this week.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W······
···F···
·······
·WW····
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2.5
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 14 OctTue 13 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 09:46 UTC15d ago
0
–
running
0
Tue 13 Oct, 12:24 UTC16d ago
1
–
0.9 days
0
Thu 1 Oct, 18:09 UTCFW27d ago
1
halved by day 4
11.8 days
0
Thu 1 Oct, 10:03 UTC28d ago
1
–
0.3 days
0
Mon 21 Sep, 13:13 UTC38d ago
1
halved by day 1
9.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux based in?
No region is published for 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.189.255.245:35100.
How reliable is 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux, and is it up?
You cannot join now: 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux is offline, last seen 10 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux sit?
Rust network protocol 2634 and build 167058 on Windows is what 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux wipe, and how often?
Once a month, 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 15 days 4 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 2.5 in the wipes where it did not hold.
Player numbers
Where does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux sit among Rust servers?
Over the last seven days, 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux has #15,248 for player hours, in the top 69% of all ranked servers.
What does the population on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux look like?
14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux is offline at the moment; the last time it was seen was 10 days 17 hours ago.
Lists and filters
How should you read the tags on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?
The game's browser takes its cue from the tags 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Its slot count is 50; ts10 (Group limit): Teams cap out at 10; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167058 (Build): Build number: 167058; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux set up, and what rules does it keep?
Nothing in the name of 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux states a gather rate. The limit for a group is 10 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux uses?
The game generates the procedural map on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux at size 3,500 with seed 13102026. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?
To connect, start Rust, press F1, and type client.connect 185.189.255.245:35100. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://vk.ru/borderrust.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167058,ts10,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersIts slot count is 50.
ts10
Group limitTeams cap out at 10.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167058
BuildBuild number: 167058.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).