On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,289top 69%
Last wipe16d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,289 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 248 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 7,052 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Hosted by SurvivalHost.ORG. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 185.189.255.245:35500 is the address to use.
How reliable is Hosted by SurvivalHost.ORG, and is it up?
The server is up: Hosted by SurvivalHost.ORG is online now. According to its reported uptime, the last restart was about 2 days 4 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 October 2026, Rust Server Score saw it for the first time.
Does Hosted by SurvivalHost.ORG perform well?
It averaged 258 server fps over the last 48 hours, with a low of 228. Up to 64,757 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,572 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Hosted by SurvivalHost.ORG running?
Rust network protocol 2634 and build 167781 on Windows is what Hosted by SurvivalHost.ORG runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Hosted by SurvivalHost.ORG wipe its map?
The next wipe on Hosted by SurvivalHost.ORG is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 16 days 6 hours. Its tags record that it wipes monthly.
Population
Where does Hosted by SurvivalHost.ORG sit among Rust servers?
Over the last seven days, Hosted by SurvivalHost.ORG has #15,289 for player hours, in the top 69% of all ranked servers.
How many players does Hosted by SurvivalHost.ORG usually have?
Right now, 0 players are on Hosted by SurvivalHost.ORG, which has 50 slots. For the last seven days, the average number of players was 0.
Tags
How should you read the tags on Hosted by SurvivalHost.ORG?
The game's browser takes its cue from the tags Hosted by SurvivalHost.ORG has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): Teams cap out at 10; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Hosted by SurvivalHost.ORG appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Hosted by SurvivalHost.ORG: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does Hosted by SurvivalHost.ORG enforce, and what are its settings?
Nothing in the name of Hosted by SurvivalHost.ORG states a gather rate. The limit for a group is 10 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Hosted by SurvivalHost.ORG runs which map?
Hosted by SurvivalHost.ORG runs a game-generated procedural map at size 3,500, seed 47407379. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Hosted by SurvivalHost.ORG?
Enter client.connect 185.189.255.245:35500 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts10,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts10
Group limitTeams cap out at 10.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).