Working its way up from the back of the class: #15,841 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
11/ 100
F
Lost ground: down 12,357 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
wipe-day peak12players, last three wipes
Coming wipes
7d 10hThu 5 Nov, 19:00 UTCFW
35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 12:30 UTC25d ago
12
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 12+ · 2x · monthly · 279 on average
104 / 200
Quick answers
from the figures on this page
Server details
Which region is ASTRAL RUST | MAIN X2 | NO LIMIT based in?
ASTRAL RUST | MAIN X2 | NO LIMIT leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.189.255.249:35000.
Is ASTRAL RUST | MAIN X2 | NO LIMIT up, and how steady is its uptime?
The server is down: ASTRAL RUST | MAIN X2 | NO LIMIT is offline now, with the last sighting 18 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is ASTRAL RUST | MAIN X2 | NO LIMIT running?
Rust network protocol 2634 and build 166652 on Windows is what ASTRAL RUST | MAIN X2 | NO LIMIT runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does ASTRAL RUST | MAIN X2 | NO LIMIT wipe its map?
The force wipe each month is the only wipe ASTRAL RUST | MAIN X2 | NO LIMIT takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 19 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on ASTRAL RUST | MAIN X2 | NO LIMIT?
Recent wipes have peaked at 12 players on average. The crowd on the latest wipe was largest 30 hours after it began.
Player count
Where does ASTRAL RUST | MAIN X2 | NO LIMIT place in the wider field of Rust servers?
Over the last seven days, ASTRAL RUST | MAIN X2 | NO LIMIT has #15,841 for player hours, in the top 72% of all ranked servers.
What does the population on ASTRAL RUST | MAIN X2 | NO LIMIT look like?
ASTRAL RUST | MAIN X2 | NO LIMIT is offline at the moment; the last time it was seen was 18 days 11 hours ago.
Lists and filters
What do ASTRAL RUST | MAIN X2 | NO LIMIT's tags stand for?
You'll see ASTRAL RUST | MAIN X2 | NO LIMIT tagged with gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Its slot count is 100; ts999 (Group limit): A team can hold 999 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does ASTRAL RUST | MAIN X2 | NO LIMIT appear in the Rust Server Score lists and filters?
Rust Server Score lists that include ASTRAL RUST | MAIN X2 | NO LIMIT: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
What settings and rules apply on ASTRAL RUST | MAIN X2 | NO LIMIT?
The name of ASTRAL RUST | MAIN X2 | NO LIMIT points to a 2x gather rate. A group here can reach 999 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map ASTRAL RUST | MAIN X2 | NO LIMIT uses?
The game generates the procedural map on ASTRAL RUST | MAIN X2 | NO LIMIT at size 4,000 with seed 121315421. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join ASTRAL RUST | MAIN X2 | NO LIMIT?
Enter client.connect 185.189.255.249:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts999,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersIts slot count is 100.
ts999
Group limitA team can hold 999 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).