On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,335top 69%
Last wipe25d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 373 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
usual gap3.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 3 OctFri 2 OctSun 20 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 20:34 UTC25d ago
1
–
running
0
Fri 2 Oct, 10:41 UTC27d ago
1
–
1.4 days
0
Sun 20 Sep, 09:15 UTC39d ago
0
–
12.1 days
0
Wed 16 Sep, 22:45 UTC42d ago
0
–
3.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Hosted by SurvivalHost.ORG Test server based in?
No region is published for Hosted by SurvivalHost.ORG Test server. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.189.255.25:35000 is the address to use.
How reliable is Hosted by SurvivalHost.ORG Test server, and is it up?
You can join now: Hosted by SurvivalHost.ORG Test server is online. About 8 days 11 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Hosted by SurvivalHost.ORG Test server perform well?
It averaged 351 server fps over the last 48 hours, with a low of 265. Buildings, deployables and everything else in the world added up to as many as 47,705 entities. At its highest, it used 3,557 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Hosted by SurvivalHost.ORG Test server running?
Rust network protocol 2634 and build 167781 on Windows is what Hosted by SurvivalHost.ORG Test server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Hosted by SurvivalHost.ORG Test server wipe, and how often?
The force wipe each month is the only wipe Hosted by SurvivalHost.ORG Test server takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 25 days 17 hours. Its tags list a monthly wipe schedule.
What happens on Hosted by SurvivalHost.ORG Test server when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Hosted by SurvivalHost.ORG Test server sit among Rust servers?
Over the last seven days, Hosted by SurvivalHost.ORG Test server has #15,335 for player hours, in the top 69% of all ranked servers.
Is Hosted by SurvivalHost.ORG Test server a busy server?
Right now, 0 players are on Hosted by SurvivalHost.ORG Test server, which has 50 slots. Over the past seven days, the average player count was 0.
Tags and filters
What do Hosted by SurvivalHost.ORG Test server's tags stand for?
The game's browser takes its cue from the tags Hosted by SurvivalHost.ORG Test server has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 slots are available; ts10 (Group limit): Teams cap out at 10; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Hosted by SurvivalHost.ORG Test server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Hosted by SurvivalHost.ORG Test server: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on Hosted by SurvivalHost.ORG Test server?
The name of Hosted by SurvivalHost.ORG Test server gives no gather rate. You can play in groups of up to 10 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Hosted by SurvivalHost.ORG Test server?
A procedural map of size 3,000 and seed 21323124, generated by the game, is what Hosted by SurvivalHost.ORG Test server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Hosted by SurvivalHost.ORG Test server?
To connect, start Rust, press F1, and type client.connect 185.189.255.25:35000. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts10,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max players50 slots are available.
ts10
Group limitTeams cap out at 10.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).