On the class lists: D (54), with population over 48 hours and no performance mark.
Players now5/ 2002% full
7-day average1peak 5
Rank#3,795top 17% · #1395 in EU
Last wipe5d agoweekly schedule
Next wipe1d 12hSat 31 Oct, 06:01 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,795 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 101 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
58/ 100
C−
Moving up: up 583 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 06:01 UTC, in 1d 12h.
Its weekly schedule tag · low confidence
usual gap8.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2
Coming wipes
1d 12hSat 31 Oct, 06:01 UTC
7d 1hThu 5 Nov, 19:00 UTCFW
8d 12hSat 7 Nov, 06:01 UTC
15d 12hSat 14 Nov, 06:01 UTC
22d 12hSat 21 Nov, 06:01 UTC
29d 12hSat 28 Nov, 06:01 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
36d 12hSat 5 Dec, 06:01 UTC
The first 48 hours of its last wipes
Sat 24 OctFri 2 OctSat 26 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 06:01 UTC5d ago
2
–
running
0
Fri 2 Oct, 07:15 UTC27d ago
3
halved by day 3
21.9 days
0
Sat 26 Sep, 11:52 UTC33d ago
3
✓ held half
5.8 days
0
Fri 18 Sep, 07:37 UTC41d ago
6
halved by day 1
8.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does DEEP RUST 5X |MAX 8|COIN|LOOT +| sit?
The EU tag on DEEP RUST 5X |MAX 8|COIN|LOOT +| puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.189.255.27:35300.
How reliable is DEEP RUST 5X |MAX 8|COIN|LOOT +|, and is it up?
The server is up: DEEP RUST 5X |MAX 8|COIN|LOOT +| is online now. The uptime it reports puts the last restart at about 5 days 10 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is DEEP RUST 5X |MAX 8|COIN|LOOT +| smooth to play on?
The average over the last 48 hours was 101 server fps, and it never went below 77. At its peak, it held 131,516 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,541 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does DEEP RUST 5X |MAX 8|COIN|LOOT +| sit?
The server DEEP RUST 5X |MAX 8|COIN|LOOT +| is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does DEEP RUST 5X |MAX 8|COIN|LOOT +| wipe, and how often?
Too few wipes on DEEP RUST 5X |MAX 8|COIN|LOOT +| are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Saturday 31 October at 06:01 UTC. It has been running its current world for 5 days 11 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on DEEP RUST 5X |MAX 8|COIN|LOOT +|?
The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 11 hours after it began. Above half the peak until the next wipe: that was the pattern in 33% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player count
Where does DEEP RUST 5X |MAX 8|COIN|LOOT +| place in the wider field of Rust servers?
Over the last seven days, DEEP RUST 5X |MAX 8|COIN|LOOT +| has #3,795 for player hours, in the top 17% of all ranked servers and #1,395 in Europe.
How many players does DEEP RUST 5X |MAX 8|COIN|LOOT +| usually have?
Right now, 5 players are on DEEP RUST 5X |MAX 8|COIN|LOOT +|, which has 200 slots. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours came at 10:00 UTC, with 4 players.
Lists and filters
How should you read the tags on DEEP RUST 5X |MAX 8|COIN|LOOT +|?
The game's browser takes its cue from the tags DEEP RUST 5X |MAX 8|COIN|LOOT +| has set: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show DEEP RUST 5X |MAX 8|COIN|LOOT +|?
These Rust Server Score lists count DEEP RUST 5X |MAX 8|COIN|LOOT +| among them: 5x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Map and rules
Which rules does DEEP RUST 5X |MAX 8|COIN|LOOT +| enforce, and what are its settings?
The name of DEEP RUST 5X |MAX 8|COIN|LOOT +| points to a 5x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map DEEP RUST 5X |MAX 8|COIN|LOOT +| uses?
A procedural map of size 4,500 and seed 1673229444, generated by the game, is what DEEP RUST 5X |MAX 8|COIN|LOOT +| runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto DEEP RUST 5X |MAX 8|COIN|LOOT +|?
To connect, start Rust, press F1, and type client.connect 185.189.255.27:35300. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://deeprustserver.gamestores.app/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max players200 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).