On the class lists: C (64), with population over 48 hours and no performance mark.
Players now1/ 1701% full
7-day average2peak 10
Rank#2,270top 10%
Last wipe2d agono schedule published
Next wipe11hThu 29 Oct, 10:58 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 170 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,270 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 100 server fps on average.
Wipeskeeping the crowd after a wipe
80/ 100
B+
Holds its players well after a wipe: 80% of wipes kept half their crowd.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 279 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 10:58 UTC, in 11h.
Every Monday at 10:57 and every Thursday at 10:58 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak8players, last three wipes
crowd held80%else halves by day 1
Coming wipes
11hThu 29 Oct, 10:58 UTC
4d 11hMon 2 Nov, 10:57 UTC
7d 19hThu 5 Nov, 19:00 UTCFW
11d 11hMon 9 Nov, 10:57 UTC
14d 11hThu 12 Nov, 10:58 UTC
18d 11hMon 16 Nov, 10:57 UTC
21d 11hThu 19 Nov, 10:58 UTC
25d 11hMon 23 Nov, 10:57 UTC
The first 48 hours of its last wipes
Mon 26 OctThu 22 OctMon 19 Oct
Players each hour, from the hour of the wipe. The latest peaked at 10, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 10:57 UTC2d ago
10
–
running
0
Thu 22 Oct, 10:58 UTC6d ago
5
✓ held half
4 days
4
Mon 19 Oct, 10:57 UTC9d ago
8
halved by day 1
3 days
3
Thu 15 Oct, 10:57 UTC13d ago
6
✓ held half
4 days
1
Mon 12 Oct, 10:57 UTC16d ago
6
✓ held half
3 days
1
Thu 8 Oct, 10:57 UTC20d ago
5
✓ held half
4 days
1
Mon 5 Oct, 10:57 UTC23d ago
6
✓ held half
3 days
0
Fri 2 Oct, 10:58 UTC26d ago
7
✓ held half
3 days
1
Mon 28 Sep, 10:58 UTC30d ago
4
✓ held half
4 days
2
Thu 24 Sep, 10:57 UTC34d ago
5
✓ held half
4 days
0
Mon 21 Sep, 10:58 UTC37d ago
4
✓ held half
3 days
3
Thu 17 Sep, 10:57 UTC41d ago
8
✓ held half
4 days
2
Mon 14 Sep, 10:57 UTC44d ago
5
✓ held half
3 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rust Casta UNLIM [X5/X10|TP|Remove|RPG]?
Rust Casta UNLIM [X5/X10|TP|Remove|RPG] leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.189.255.32:35000.
How dependable is Rust Casta UNLIM [X5/X10|TP|Remove|RPG], and is it online at the moment?
You can join now: Rust Casta UNLIM [X5/X10|TP|Remove|RPG] is online. About 22 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is Rust Casta UNLIM [X5/X10|TP|Remove|RPG] smooth to play on?
It averaged 100 server fps over the last 48 hours, with a low of 82. At its peak, it held 75,146 entities, including buildings, deployables and all else in the world. Up to 2,380 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is Rust Casta UNLIM [X5/X10|TP|Remove|RPG] on?
The server Rust Casta UNLIM [X5/X10|TP|Remove|RPG] is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Rust Casta UNLIM [X5/X10|TP|Remove|RPG] wipe, and how often?
The wipe rhythm on Rust Casta UNLIM [X5/X10|TP|Remove|RPG] is every Monday at 10:57 and every Thursday at 10:58 UTC. Thursday 29 October at 10:58 UTC is the date set for its next wipe. 2 days 12 hours have passed since this world was made.
What happens on Rust Casta UNLIM [X5/X10|TP|Remove|RPG] when wipe day arrives?
The average peak on its recent wipes was 8 players. Peak numbers came 2 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 80% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Rust Casta UNLIM [X5/X10|TP|Remove|RPG] sit among Rust servers?
In the top 10% of all ranked servers, Rust Casta UNLIM [X5/X10|TP|Remove|RPG] sits at #2,270 for player hours over the last seven days.
What does the population on Rust Casta UNLIM [X5/X10|TP|Remove|RPG] look like?
Rust Casta UNLIM [X5/X10|TP|Remove|RPG] is showing 1 players right now, with 170 slots in total. Averaging 2 players over seven days, it peaked at 10. The busiest time in the last 48 hours was 16:00 UTC, with an average of 8 players.
Lists and filters
What do Rust Casta UNLIM [X5/X10|TP|Remove|RPG]'s tags stand for?
The game's browser takes its cue from the tags Rust Casta UNLIM [X5/X10|TP|Remove|RPG] has set: gmrust (Game mode): Rust survival, played by the standard rules; mp170 (Max players): The server holds 170 slots; ts30 (Group limit): No team may go above 30; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rust Casta UNLIM [X5/X10|TP|Remove|RPG]?
These Rust Server Score lists count Rust Casta UNLIM [X5/X10|TP|Remove|RPG] among them: 5x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.
Map and rules
Which rules does Rust Casta UNLIM [X5/X10|TP|Remove|RPG] enforce, and what are its settings?
The name of Rust Casta UNLIM [X5/X10|TP|Remove|RPG] points to a 5x gather rate. You can play in groups of up to 30 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rust Casta UNLIM [X5/X10|TP|Remove|RPG] uses?
The game generates the procedural map on Rust Casta UNLIM [X5/X10|TP|Remove|RPG] at size 3,500 with seed 209460847. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Rust Casta UNLIM [X5/X10|TP|Remove|RPG]?
Enter client.connect 185.189.255.32:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustcasta.ru/.
Server tags
what each one means
Published asmp170,ptrak,$r?,v2635,gmrust,cs168909,ts30,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp170
Max playersThe server holds 170 slots.
ts30
Group limitNo team may go above 30.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).