On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average2peak 7
Rank#2,471top 11% · #959 in EU
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 150 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,471 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 142 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 87 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:45 UTCFW28d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Cracker Island Vanilla+ | WELCOME?
In Europe, according to its own listing, sits Cracker Island Vanilla+ | WELCOME, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.189.255.34:35200.
How dependable is Cracker Island Vanilla+ | WELCOME, and is it online at the moment?
You can join now: Cracker Island Vanilla+ | WELCOME is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Cracker Island Vanilla+ | WELCOME perform well?
It never fell below 15 server fps in the last 48 hours, averaging 142. Up to 126,083 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,104 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Cracker Island Vanilla+ | WELCOME on?
The server Cracker Island Vanilla+ | WELCOME is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Cracker Island Vanilla+ | WELCOME wipe its map?
The force wipe each month is the only wipe Cracker Island Vanilla+ | WELCOME takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 28 days 4 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on Cracker Island Vanilla+ | WELCOME?
Recent wipes have peaked at 4 players on average. 1 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Cracker Island Vanilla+ | WELCOME place in the wider field of Rust servers?
In Europe, Cracker Island Vanilla+ | WELCOME is #959, and overall it is #2,471 on player hours over the last seven days, in the top 11% of all ranked servers.
Is Cracker Island Vanilla+ | WELCOME a busy server?
Right now, 0 players are on Cracker Island Vanilla+ | WELCOME, which has 150 slots. The seven-day average is 2 players, with a peak of 7. The busiest time in the last 48 hours was 16:00 UTC, with an average of 4 players.
Lists and filters
How should you read the tags on Cracker Island Vanilla+ | WELCOME?
The game's browser takes its cue from the tags Cracker Island Vanilla+ | WELCOME has set: gmvanilla (Game mode): You play vanilla survival here; mp150 (Max players): 150 slots are available; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Cracker Island Vanilla+ | WELCOME?
Rust Server Score lists that include Cracker Island Vanilla+ | WELCOME: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on Cracker Island Vanilla+ | WELCOME?
You will find no gather rate in the name of Cracker Island Vanilla+ | WELCOME. The limit for a group is 10 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Cracker Island Vanilla+ | WELCOME uses?
The game generates the procedural map on Cracker Island Vanilla+ | WELCOME at size 4,500 with seed 976577. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to Cracker Island Vanilla+ | WELCOME?
To connect, start Rust, press F1, and type client.connect 185.189.255.34:35200. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://t.me/crckrislnd.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp150
Max players150 slots are available.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).