On the class lists: D (47), with population over 48 hours and no performance mark.
Players now3/ 2002% full
7-day average2peak 10
Rank#2,409top 11%
Last wipe13d agobiweekly schedule
Next wipe1hWed 28 Oct, 14:10 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 200 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,409 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 93 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 144 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 28 October, 14:10 UTC, in 1h.
Its biweekly schedule tag · low confidence
usual gap12.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 10.5
Coming wipes
1hWed 28 Oct, 14:10 UTC
8d 6hThu 5 Nov, 19:00 UTCFW
14d 1hWed 11 Nov, 14:10 UTC
28d 1hWed 25 Nov, 14:10 UTC
36d 6hThu 3 Dec, 19:00 UTCFW
42d 1hWed 9 Dec, 14:10 UTC
The first 48 hours of its last wipes
Wed 14 OctThu 1 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 14:10 UTC13d ago
6
–
running
0
Thu 1 Oct, 18:36 UTCFW26d ago
4
halved by day 10
12.8 days
1
Sat 19 Sep, 02:29 UTC39d ago
4
halved by day 11
12.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
PVE BroGames 14.10.26 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.189.255.36:35000.
How dependable is PVE BroGames 14.10.26, and is it online at the moment?
You can join now: PVE BroGames 14.10.26 is online. About 8 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does PVE BroGames 14.10.26 perform well?
The average over the last 48 hours was 93 server fps, and it never went below 2. Buildings, deployables and everything else in the world added up to as many as 138,778 entities. At its highest, it used 5,622 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is PVE BroGames 14.10.26 on?
The server PVE BroGames 14.10.26 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does PVE BroGames 14.10.26 reset?
Too few wipes on PVE BroGames 14.10.26 are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Wednesday 28 October at 14:10 UTC. 13 days 22 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on PVE BroGames 14.10.26?
The average peak on its recent wipes was 5 players. The crowd on the latest wipe was largest 5 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 10.5 in the wipes where it did not hold.
Population
Where does PVE BroGames 14.10.26 place in the wider field of Rust servers?
Over the last seven days, PVE BroGames 14.10.26 has #2,409 for player hours, in the top 11% of all ranked servers.
Is PVE BroGames 14.10.26 a busy server?
Right now, 3 players are on PVE BroGames 14.10.26, which has 200 slots. Averaging 2 players over seven days, it peaked at 10. The busiest time in the last 48 hours was 09:00 UTC, with an average of 4 players.
Tags and filters
What do PVE BroGames 14.10.26's tags stand for?
The game's browser takes its cue from the tags PVE BroGames 14.10.26 has set: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Its slot count is 200; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show PVE BroGames 14.10.26?
These Rust Server Score lists count PVE BroGames 14.10.26 among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
How is PVE BroGames 14.10.26 set up, and what rules does it keep?
Nothing in the name of PVE BroGames 14.10.26 states a gather rate. The limit for a group is 10 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map PVE BroGames 14.10.26 uses?
A procedural map of size 4,500 and seed 1415738502, generated by the game, is what PVE BroGames 14.10.26 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to PVE BroGames 14.10.26?
To connect, start Rust, press F1, and type client.connect 185.189.255.36:35000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/8dzAThUEFB.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max playersIts slot count is 200.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).