On the class lists: D (50), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average1peak 5
Rank#2,629top 12%
Last wipe13d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,629 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
86/ 100
A−
Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
63/ 100
C
Moving up: up 658 places this week.
A fair term, with more to come.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
usual gap14.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 8
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 16 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 15:09 UTC13d ago
3
–
running
0
Thu 1 Oct, 19:34 UTCFW27d ago
5
halved by day 8
14.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 299 on average
1067 / 200
Quick answers
from the figures on this page
Server details
In what location does [PvPvE] RESPAWN x1.5 sit?
[PvPvE] RESPAWN x1.5 leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.189.255.46:35100 is the address to use.
How dependable is [PvPvE] RESPAWN x1.5, and is it online at the moment?
Right now, [PvPvE] RESPAWN x1.5 is online. According to its reported uptime, the last restart was about 14 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [PvPvE] RESPAWN x1.5 run?
It averaged 52 server fps over the last 48 hours, with a low of 40. Buildings, deployables and everything else in the world added up to as many as 125,237 entities. Up to 4,544 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [PvPvE] RESPAWN x1.5 running?
You will find [PvPvE] RESPAWN x1.5 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [PvPvE] RESPAWN x1.5 wipe its map?
[PvPvE] RESPAWN x1.5 wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 13 days 2 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [PvPvE] RESPAWN x1.5?
The average peak on its recent wipes was 4 players. The crowd on the latest wipe was largest 28 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 8 in the wipes where it did not hold.
Player count
What position does [PvPvE] RESPAWN x1.5 hold in the rankings?
In the top 12% of all ranked servers, [PvPvE] RESPAWN x1.5 sits at #2,629 for player hours over the last seven days.
Is [PvPvE] RESPAWN x1.5 a busy server?
Right now, 1 players are on [PvPvE] RESPAWN x1.5, which has 200 slots. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours came at 19:00 UTC, with 5 players.
Tags and filters
What is meant by the tags on [PvPvE] RESPAWN x1.5?
You'll see [PvPvE] RESPAWN x1.5 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [PvPvE] RESPAWN x1.5?
These Rust Server Score lists count [PvPvE] RESPAWN x1.5 among them: 1.5x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1.5x.
Map and rules
What settings and rules apply on [PvPvE] RESPAWN x1.5?
[PvPvE] RESPAWN x1.5 sets gather at 1.5x, as its name suggests. The limit for a group is 10 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [PvPvE] RESPAWN x1.5 uses?
The game generates the procedural map on [PvPvE] RESPAWN x1.5 at size 4,250 with seed 1482314174. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join [PvPvE] RESPAWN x1.5?
To connect, start Rust, press F1, and type client.connect 185.189.255.46:35100. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); wipes are the one to work on (F).