On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 2
Rank#7,138top 32%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #7,138 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 229 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 1,542 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
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···WW··
······W
WW··WW·
···W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 10:46 UTC13h ago
–
–
–
0
Sat 24 Oct, 10:46 UTC5d ago
–
–
–
0
Sat 24 Oct, 10:25 UTC5d ago
–
–
–
0
Sat 24 Oct, 10:05 UTC5d ago
–
–
–
0
Sat 24 Oct, 09:23 UTC5d ago
–
–
–
0
Fri 23 Oct, 06:53 UTC6d ago
–
–
–
1
Tue 20 Oct, 14:21 UTC9d ago
2
✓ held half
2.7 days
1
Mon 19 Oct, 14:16 UTC10d ago
1
–
1 days
0
Sun 18 Oct, 13:41 UTC11d ago
1
–
1 days
0
Fri 9 Oct, 16:03 UTC20d ago
–
–
–
0
Fri 9 Oct, 15:45 UTC20d ago
–
–
–
0
Fri 9 Oct, 15:29 UTC20d ago
–
–
–
0
Fri 9 Oct, 14:36 UTC20d ago
–
–
–
0
Fri 9 Oct, 14:18 UTC20d ago
6
halved by day 3
9 days
1
Fri 9 Oct, 07:28 UTC20d ago
–
–
–
0
Fri 9 Oct, 06:32 UTC20d ago
6
–
0.3 days
1
Thu 8 Oct, 20:46 UTC21d ago
–
–
–
0
Thu 8 Oct, 20:19 UTC21d ago
6
–
0.4 days
0
Thu 8 Oct, 13:53 UTC21d ago
4
–
0.3 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU?
The name of ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.189.255.82:35000.
How reliable is ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU, and is it up?
Right now, ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU is online. The uptime it reports puts the last restart at about 9 hours ago. It was up 143 of 168 hours over the last 7 full days, which is 85% of the time. On 8 October 2026, Rust Server Score saw it for the first time.
Does ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU perform well?
The average over the last 48 hours was 334 server fps, and it never went below 141. Buildings, deployables and everything else in the world added up to as many as 129,411 entities. Up to 4,449 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU on?
Rust network protocol 2635 and build 168909 on Windows is what ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU reset?
A fresh world arrives every few hours on ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU, so there is no wipe schedule to keep and no reset counts as a wipe.
Player count
Where does ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU place in the wider field of Rust servers?
In the top 32% of all ranked servers, ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU sits at #7,138 for player hours over the last seven days.
What does the population on ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU look like?
With 200 slots available, ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU currently has 0 players. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.
Tags
What do ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU's tags stand for?
gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): Its slot count is 200; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU?
These Rust Server Score lists count ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Map and rules
Which rules does ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU enforce, and what are its settings?
You will find no gather rate in the name of ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU. A group here can reach 10 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU uses?
★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU runs a game-generated procedural map at size 4,700, seed 121315421. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join ★ ДАЧНЫЙ КООПЕРАТИВ ★ | CLASSIC |RU/EU?
Enter client.connect 185.189.255.82:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp200
Max playersIts slot count is 200.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).