On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#10,454top 47%
Last wipe26d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
53/ 100
D
Working its way up from the back of the class: #10,454 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 2,118 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Hosted by SurvivalHost.ORG sit?
No region is published for Hosted by SurvivalHost.ORG. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.189.255.87:35100 is the address to use.
How reliable is Hosted by SurvivalHost.ORG, and is it up?
Right now, Hosted by SurvivalHost.ORG is online. The uptime it reports puts the last restart at about 5 days 13 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 2 October 2026.
How well does Hosted by SurvivalHost.ORG run?
It averaged 505 server fps over the last 48 hours, with a low of 488. Buildings, deployables and everything else in the world added up to as many as 3,062 entities. Up to 1,613 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is Hosted by SurvivalHost.ORG on?
You will find Hosted by SurvivalHost.ORG on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Hosted by SurvivalHost.ORG wipe, and how often?
The next wipe on Hosted by SurvivalHost.ORG is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 17 hours have passed since this world was made. The tags show a monthly wipe schedule.
Player numbers
Where does Hosted by SurvivalHost.ORG sit among Rust servers?
In the top 47% of all ranked servers, Hosted by SurvivalHost.ORG sits at #10,454 for player hours over the last seven days.
What does the population on Hosted by SurvivalHost.ORG look like?
Hosted by SurvivalHost.ORG is showing 0 players right now, with 200 slots in total. The seven-day average is 0 players, with a peak of 1.
Tags and filters
What is meant by the tags on Hosted by SurvivalHost.ORG?
The game's browser takes its cue from the tags Hosted by SurvivalHost.ORG has set: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 slots are available; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Hosted by SurvivalHost.ORG appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Hosted by SurvivalHost.ORG: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Hosted by SurvivalHost.ORG?
The name of Hosted by SurvivalHost.ORG gives no gather rate. You can play in groups of up to 10 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Hosted by SurvivalHost.ORG?
The game generates the procedural map on Hosted by SurvivalHost.ORG at size 1,000 with seed 121315421. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto Hosted by SurvivalHost.ORG?
To connect, start Rust, press F1, and type client.connect 185.189.255.87:35100. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max players200 slots are available.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).