Working its way up from the back of the class: #15,490 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 360 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 17:41 UTC, in 20h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid sit?
No region is published for [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 185.207.214.18:35000 is the address to use.
Is [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid up, and how steady is its uptime?
At this moment, [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid is offline; the last time it was seen was 40 days ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid sit?
You will find [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid on Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid wipe, and how often?
weekly: 7 days after its last wipe gives the basis for estimating [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid's next wipe. It is due to wipe next on Thursday 29 October at 17:41 UTC. 55 days 3 hours have passed since this world was made. The tags carry a weekly wipe schedule.
Player numbers
Where does [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid place in the wider field of Rust servers?
In the top 69% of all ranked servers, [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid sits at #15,490 for player hours over the last seven days.
What does the population on [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid look like?
The last sighting of [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid was 40 days ago, and it is offline right now.
Tags and filters
What is meant by the tags on [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid?
You'll see [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts10 (Group limit): No team may go above 10; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid?
Rust Server Score lists that include [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
How is [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid set up, and what rules does it keep?
Going by its name, [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid runs 4x gather. You can play in groups of up to 10 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid?
[PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid runs a game-generated procedural map at size 4,000, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [PVE] Night RUST |x4-x8 Loot|RaiBase|No Kill|NPC|No Raid?
Enter client.connect 185.207.214.18:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^w,^p,gmrust,cs164530,ts10,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts10
Group limitNo team may go above 10.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).