On the class lists: F (44), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average0peak 2
Rank#4,796top 22%
Last wipe2d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,796 on player hours.
Uptimehours on the list, last 48
71/ 100
B−
Missed a few lessons: on the list 34 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
69/ 100
C+
Climbing fast: up 1,805 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
·······
·······
·W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
usual gap18.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Tue 27 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 19:03 UTC2d ago
2
–
running
1
Fri 9 Oct, 12:05 UTC20d ago
1
halved by day 4
18.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
SC leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 185.207.214.198:35200 is the address to use.
How reliable is SC, and is it up?
The server is up: SC is online now. About 7 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 155 of 168 hours, or 92% of the time. On 24 September 2026, Rust Server Score saw it for the first time.
Is SC smooth to play on?
It averaged 511 server fps over the last 48 hours, with a low of 505. Buildings, deployables and everything else in the world added up to as many as 2,865 entities. Up to 1,844 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is SC on?
The server SC is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does SC reset?
SC wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 2 days 2 hours. The tags show a monthly wipe schedule.
What happens on SC when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 26 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Player count
What position does SC hold in the rankings?
Over the last seven days, SC has #4,796 for player hours, in the top 22% of all ranked servers.
How many players does SC usually have?
SC is showing 1 players right now, with 200 slots in total. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.
Tags and filters
How should you read the tags on SC?
You'll see SC tagged with gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Its slot count is 200; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature SC?
These Rust Server Score lists count SC among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Map and rules
How is SC set up, and what rules does it keep?
You will find no gather rate in the name of SC. The limit for a group is 10 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map SC uses?
The game generates the procedural map on SC at size 2,500 with seed 121315421. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How should you connect to SC?
To connect, start Rust, press F1, and type client.connect 185.207.214.198:35200. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max playersIts slot count is 200.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).