On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now4/ 508% full
7-day average8peak 46
Rank#1,059top 5%
Last wipe133d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
17/ 100
F
A quiet classroom so far: 8 of 50 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,059 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 69 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ShockRust | Build Обновление?
The name of ShockRust | Build Обновление points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.207.214.212:35300 is the address to use.
How reliable is ShockRust | Build Обновление, and is it up?
The server is up: ShockRust | Build Обновление is online now. About 1 hours ago, it restarted, based on the uptime it reports. It was up 143 of 168 hours over the last 7 full days, which is 85% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does ShockRust | Build Обновление perform well?
It averaged 58 server fps over the last 48 hours, with a low of 16. Up to 27,836 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,344 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does ShockRust | Build Обновление sit?
The server ShockRust | Build Обновление is on Rust network protocol 2556 and build 104046 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does ShockRust | Build Обновление wipe its map?
The record holds too few of ShockRust | Build Обновление's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 133 days 9 hours.
Player numbers
Where does ShockRust | Build Обновление sit among Rust servers?
Over the last seven days, ShockRust | Build Обновление has #1,059 for player hours, in the top 5% of all ranked servers.
How many players does ShockRust | Build Обновление usually have?
Right now, 4 players are on ShockRust | Build Обновление, which has 50 slots. It peaked at 46 and averaged 8 players over the last seven days. The highest average in the last 48 hours came at 16:00 UTC, with 24 players.
Lists and filters
What do ShockRust | Build Обновление's tags stand for?
You'll see ShockRust | Build Обновление tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; v2556 (Protocol): The game protocol is 2556, so your game must match that version to join; cs104046 (Build): This runs on build 104046; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature ShockRust | Build Обновление?
Rust Server Score lists that include ShockRust | Build Обновление: European Rust servers, graded, Modded Rust servers, graded and Rust build and creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o.
Rules and settings
What settings and rules apply on ShockRust | Build Обновление?
Nothing in the name of ShockRust | Build Обновление states a gather rate. You will find no published group limit. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map ShockRust | Build Обновление uses?
A procedural map of size 3,000 and seed 1337, generated by the game, is what ShockRust | Build Обновление runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How should you connect to ShockRust | Build Обновление?
To connect, start Rust, press F1, and type client.connect 185.207.214.212:35300. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://shockproject.pro.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
v2556
ProtocolThe game protocol is 2556, so your game must match that version to join.
cs104046
BuildThis runs on build 104046.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).