On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now2/ 2001% full
7-day average0peak 3
Rank#4,755top 21%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,755 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 103 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 17 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on RU.РАЙ ФЕРМЕРА, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.207.214.248:35000 is the address to use.
Is RU.РАЙ ФЕРМЕРА up, and how steady is its uptime?
Right now, RU.РАЙ ФЕРМЕРА is online. According to its reported uptime, the last restart was about 11 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 5 October 2026.
How well does RU.РАЙ ФЕРМЕРА run?
It averaged 103 server fps over the last 48 hours, with a low of 48. Up to 151,548 entities were in the world, covering buildings, deployables and the rest. Up to 5,561 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is RU.РАЙ ФЕРМЕРА running?
Rust network protocol 2635 and build 168909 on Windows is what RU.РАЙ ФЕРМЕРА runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does RU.РАЙ ФЕРМЕРА wipe, and how often?
the force wipe gives the basis for estimating RU.РАЙ ФЕРМЕРА's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 15 hours. Its tags list a monthly wipe schedule.
Player count
Where does RU.РАЙ ФЕРМЕРА place in the wider field of Rust servers?
Over the last seven days, RU.РАЙ ФЕРМЕРА has #4,755 for player hours, in the top 21% of all ranked servers.
How many players does RU.РАЙ ФЕРМЕРА usually have?
Right now, 2 players are on RU.РАЙ ФЕРМЕРА, which has 200 slots. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 13:00 UTC, with an average of 2 players.
Tags and filters
What do RU.РАЙ ФЕРМЕРА's tags stand for?
You'll see RU.РАЙ ФЕРМЕРА tagged with gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Its slot count is 200; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show RU.РАЙ ФЕРМЕРА?
These Rust Server Score lists count RU.РАЙ ФЕРМЕРА among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is RU.РАЙ ФЕРМЕРА set up, and what rules does it keep?
Nothing in the name of RU.РАЙ ФЕРМЕРА states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map RU.РАЙ ФЕРМЕРА uses?
The game generates the procedural map on RU.РАЙ ФЕРМЕРА at size 4,500 with seed 73506553. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to RU.РАЙ ФЕРМЕРА?
To connect, start Rust, press F1, and type client.connect 185.207.214.248:35000. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max playersIts slot count is 200.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).