On the class lists: D (53), with population over 48 hours and no performance mark.
Players now2/ 2001% full
7-day average1peak 7
Rank#3,178top 14%
Last wipe28d agomonthly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,178 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 85 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 1,073 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
6d 12hThu 5 Nov, 19:00 UTCFW
34d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:58 UTCFW28d ago
7
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 140 on average
27 / 500
Quick answers
from the figures on this page
Server facts
Which region is [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] based in?
No region tag appears for [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ], but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 185.207.214.248:35100.
How dependable is [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ], and is it online at the moment?
You can join now: [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] is online. According to its reported uptime, the last restart was about 14 hours ago. It was up 92% of the time over the last 7 full days, 155 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] smooth to play on?
It averaged 85 server fps over the last 48 hours, with a low of 67. Buildings, deployables and everything else in the world added up to as many as 189,807 entities. Memory use reached up to 4,663 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] running?
Rust network protocol 2635 and build 168909 on Windows is what [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] reset?
The force wipe each month is the only wipe [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 28 days 12 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] when wipe day arrives?
The average peak on its recent wipes was 7 players. Peak numbers came 47 hours into the latest wipe.
Player count
What position does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] hold in the rankings?
In the top 14% of all ranked servers, [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] sits at #3,178 for player hours over the last seven days.
What does the population on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] look like?
[RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] is showing 2 players right now, with 200 slots in total. It peaked at 7 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 3 players.
Tags and filters
How should you read the tags on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?
gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): The server holds 200 slots; ts20 (Group limit): Teams cap out at 20; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
What settings and rules apply on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?
Going by its name, [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] runs 2x gather. A group here can reach 20 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
[RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] runs which map?
[RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] runs a game-generated procedural map at size 4,500, seed 216190435. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?
Enter client.connect 185.207.214.248:35100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/hNGGBj7PAQ.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts20,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp200
Max playersThe server holds 200 slots.
ts20
Group limitTeams cap out at 20.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).