On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 700% full
7-day average1peak 5
Rank#3,440top 15%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 70 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,440 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 96 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 242 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 4
The first 48 hours of its last wipes
Mon 19 OctMon 12 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 15:11 UTC10d ago
4
–
running
0
Mon 12 Oct, 14:54 UTC17d ago
4
halved by day 4
7 days
2
Sat 10 Oct, 15:14 UTC19d ago
2
–
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 304 on average
111 / 100
Quick answers
from the figures on this page
Server details
Where in the world is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?
You won't find a region tag on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.216.144.102:28080 is the address to use.
How reliable is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, and is it up?
The server is up: RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad is online now. The uptime it reports puts the last restart at about 31 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 15 September 2026, Rust Server Score saw it for the first time.
Is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad smooth to play on?
The average over the last 48 hours was 96 server fps, and it never went below 68. Buildings, deployables and everything else in the world added up to as many as 80,633 entities. Memory use reached up to 2,538 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad on?
You will find RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad on Rust network protocol 2635 and build 167398, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad wipe, and how often?
There is no next wipe to predict on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 9 days 23 hours.
What happens on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad when wipe day arrives?
Recent wipes have peaked at 3 players on average. Peak numbers came 29 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Player numbers
Where does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad place in the wider field of Rust servers?
Over the last seven days, RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad has #3,440 for player hours, in the top 15% of all ranked servers.
What does the population on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad look like?
Right now, 0 players are on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, which has 70 slots. It peaked at 5 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.
Lists and filters
What do RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp70 (Max players): The server holds 70 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167398 (Build): This runs on build 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
Which rules does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad enforce, and what are its settings?
The name of RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad points to a 2x gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?
The game generates the procedural map on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad at size 3,800 with seed 1793755626. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?
To connect, start Rust, press F1, and type client.connect 185.216.144.102:28080. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp70,ptrak,$r?,v2635,^v,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp70
Max playersThe server holds 70 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).