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Every Rust server graded on real, live numbers. 94,751 players on the roll · 11,875 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.216.144.79:28080
Name of server

Qc_server non toxic Pokemaths

RegisterAbsentOffline
Region–
Address185.216.144.79:28080
Last checked41d ago
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,490top 69%
Last wipe57d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,490 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 360 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
448 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
454 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
984 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
67 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
998 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
22 / 250

Quick answers

from the figures on this page

Server facts

Which region is Qc_server non toxic Pokemaths based in?

Qc_server non toxic Pokemaths leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.216.144.79:28080.

How dependable is Qc_server non toxic Pokemaths, and is it online at the moment?

At this moment, Qc_server non toxic Pokemaths is offline; the last time it was seen was 41 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

What Rust version is Qc_server non toxic Pokemaths on?

Rust network protocol 2632 and build 162434 on Windows is what Qc_server non toxic Pokemaths runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does Qc_server non toxic Pokemaths reset?

The record holds too few of Qc_server non toxic Pokemaths's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 57 days 14 hours have passed since this world was made.

Population

Where does Qc_server non toxic Pokemaths place in the wider field of Rust servers?

Over the last seven days, Qc_server non toxic Pokemaths has #15,490 for player hours, in the top 69% of all ranked servers.

What does the population on Qc_server non toxic Pokemaths look like?

It has been 41 days 8 hours since Qc_server non toxic Pokemaths was last seen, and it is offline right now.

Tags

How should you read the tags on Qc_server non toxic Pokemaths?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2632 (Protocol): Join only if your game runs protocol 2632; cs162434 (Build): This runs on build 162434; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags Qc_server non toxic Pokemaths publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Qc_server non toxic Pokemaths?

Rust Server Score lists that include Qc_server non toxic Pokemaths: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is Qc_server non toxic Pokemaths set up, and what rules does it keep?

Nothing in the name of Qc_server non toxic Pokemaths states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Qc_server non toxic Pokemaths uses?

The game generates the procedural map on Qc_server non toxic Pokemaths at size 2,000 with seed 481981. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to Qc_server non toxic Pokemaths?

To connect, start Rust, press F1, and type client.connect 185.216.144.79:28080. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2632
Protocol Join only if your game runs protocol 2632.
cs162434
Build This runs on build 162434.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.