On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#11,446top 51%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
49/ 100
D
Working its way up from the back of the class: #11,446 on player hours.
Uptimehours on the list, last 48
71/ 100
B−
Missed a few lessons: on the list 34 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 84 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
17/ 100
F
Lost ground: down 7,603 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sat 3 OctFri 2 OctTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 22:19 UTC25d ago
3
–
running
0
Fri 2 Oct, 19:13 UTC27d ago
3
–
1.1 days
0
Tue 29 Sep, 21:21 UTC29d ago
3
✓ held half
2.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map sit?
The name of Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.216.145.137:28080 is the address to use.
How dependable is Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map, and is it online at the moment?
You cannot join now: Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map is offline, last seen 12 hours ago. According to its reported uptime, the last restart was about 24 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 29 September 2026.
Is Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map smooth to play on?
It never fell below 65 server fps in the last 48 hours, averaging 84. At its peak, it held 96,360 entities, including buildings, deployables and all else in the world. At its highest, it used 3,374 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map running?
You will find Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map on Rust network protocol 2634 and build 166586, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map wipe, and how often?
Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 25 days 21 hours have passed since this world was made.
What happens on Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map when wipe day arrives?
The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 14 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player numbers
Where does Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map place in the wider field of Rust servers?
Over the last seven days, Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map has #11,446 for player hours, in the top 51% of all ranked servers.
How many players does Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map usually have?
The last sighting of Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map was 12 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
What is meant by the tags on Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map?
The game's browser takes its cue from the tags Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What settings and rules apply on Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map?
The name of Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map uses?
A procedural map of size 4,000 and seed 481981, generated by the game, is what Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
What is the way to join Remnant EU | No Wipe | Max 4 | PvE/PvP | Custom Map?
Enter client.connect 185.216.145.137:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/8e64g2gDa8.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166586
BuildBuild number: 166586.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).