Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 421 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 304 on average
111 / 100
Quick answers
from the figures on this page
Server facts
Which region is Maarsseveen | NL | Vanilla | Duo | X2 based in?
No region tag appears for Maarsseveen | NL | Vanilla | Duo | X2, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.228.82.6:25907.
How reliable is Maarsseveen | NL | Vanilla | Duo | X2, and is it up?
At this moment, Maarsseveen | NL | Vanilla | Duo | X2 is offline; the last time it was seen was 36 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Maarsseveen | NL | Vanilla | Duo | X2 sit?
Rust network protocol 2633 and build 162929 on Linux is what Maarsseveen | NL | Vanilla | Duo | X2 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Maarsseveen | NL | Vanilla | Duo | X2 reset?
The record holds too few of Maarsseveen | NL | Vanilla | Duo | X2's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 55 days 20 hours.
Player numbers
Where does Maarsseveen | NL | Vanilla | Duo | X2 place in the wider field of Rust servers?
In the top 68% of all ranked servers, Maarsseveen | NL | Vanilla | Duo | X2 sits at #15,498 for player hours over the last seven days.
Is Maarsseveen | NL | Vanilla | Duo | X2 a busy server?
Maarsseveen | NL | Vanilla | Duo | X2 is offline at the moment; the last time it was seen was 36 days 17 hours ago.
Tags and filters
What is meant by the tags on Maarsseveen | NL | Vanilla | Duo | X2?
You'll see Maarsseveen | NL | Vanilla | Duo | X2 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Maarsseveen | NL | Vanilla | Duo | X2?
These Rust Server Score lists count Maarsseveen | NL | Vanilla | Duo | X2 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
What settings and rules apply on Maarsseveen | NL | Vanilla | Duo | X2?
Maarsseveen | NL | Vanilla | Duo | X2 sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Maarsseveen | NL | Vanilla | Duo | X2?
Maarsseveen | NL | Vanilla | Duo | X2 runs a game-generated procedural map at size 2,500, seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join Maarsseveen | NL | Vanilla | Duo | X2?
To connect, start Rust, press F1, and type client.connect 185.228.82.6:25907. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/A7SwsEFVx.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).