On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 20% full
7-day average1peak 1
Rank#12,755top 57%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
33/ 100
F
A quiet classroom so far: 1 of 2 on average. Plenty of space to grow.
Standingrank on player hours
43/ 100
F
Working its way up from the back of the class: #12,755 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,844 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for whyfry1zen. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.253.182.238:28015.
How reliable is whyfry1zen, and is it up?
At this moment, whyfry1zen is offline; the last time it was seen was 6 days 23 hours ago. For the last 7 full days, it was up 3 of 168 hours, or 2% of the time. The first sighting by Rust Server Score was on 20 October 2026.
Which Rust version is whyfry1zen running?
You will find whyfry1zen on Rust network protocol 2634 and build 166494, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does whyfry1zen reset?
whyfry1zen has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 9 days.
Player numbers
What position does whyfry1zen hold in the rankings?
In the top 57% of all ranked servers, whyfry1zen sits at #12,755 for player hours over the last seven days.
Is whyfry1zen a busy server?
whyfry1zen is offline at the moment; the last time it was seen was 6 days 23 hours ago. It peaked at 1 and averaged 1 players over the last seven days.
Tags
What is meant by the tags on whyfry1zen?
gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags whyfry1zen publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does whyfry1zen appear in the Rust Server Score lists and filters?
These Rust Server Score lists count whyfry1zen among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which rules does whyfry1zen enforce, and what are its settings?
The name of whyfry1zen gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
whyfry1zen runs which map?
The game generates a procedural map for whyfry1zen.
How to join
How do you get onto whyfry1zen?
Enter client.connect 185.253.182.238:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp2
Max players2 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).