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Every Rust server graded on real, live numbers. 45,091 players on the roll · 11,692 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.253.183.161:28015
Name of server

whyfry1zen

RegisterAbsentOffline
Region–
Address185.253.183.161:28015
Last checked2d ago
Launch Rust and join
Overall grade

Not there yet

43 out of 100, the average of 2 subjects

On the class lists: D (49), with population over 48 hours and no performance mark.

Players now 0/ 2 0% full
7-day average1peak 1
Rank#11,395top 51%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 37/ 100 Room for more players: 1 of 2 on average.
Standingrank on player hours 49/ 100 Working its way up from the back of the class: #11,395 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
237 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
146 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
32 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
42 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is whyfry1zen?

You'll find no region listed by whyfry1zen. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.253.183.161:28015 is the address to use.

Is whyfry1zen up, and how steady is its uptime?

At this moment, whyfry1zen is offline; the last time it was seen was 2 days 8 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours. The first sighting by Rust Server Score was on 26 October 2026.

Which Rust version is whyfry1zen running?

Rust network protocol 2635 and build 168909 on Windows is what whyfry1zen runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does whyfry1zen wipe, and how often?

There are too few wipes on record for whyfry1zen to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 9 days 5 hours.

Player numbers

Where does whyfry1zen sit among Rust servers?

In the top 51% of all ranked servers, whyfry1zen sits at #11,395 for player hours over the last seven days.

Is whyfry1zen a busy server?

The last sighting of whyfry1zen was 2 days 8 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.

Lists and filters

What do whyfry1zen's tags stand for?

The game's browser takes its cue from the tags whyfry1zen has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does whyfry1zen appear in the Rust Server Score lists and filters?

These Rust Server Score lists count whyfry1zen among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

How is whyfry1zen set up, and what rules does it keep?

The name of whyfry1zen gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map whyfry1zen uses?

whyfry1zen runs a procedural map, which the game generates.

Connecting

What is the way to join whyfry1zen?

To connect, start Rust, press F1, and type client.connect 185.253.183.161:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp2
Max players The server holds 2 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.