On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 2
Rank#7,645top 34%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,645 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 154 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 15:12 UTC1d ago
–
–
running
1
Mon 26 Oct, 08:51 UTC2d ago
–
–
–
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 300 on average
302 / 1000
Quick answers
from the figures on this page
Server facts
In what location does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly sit?
[TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 185.255.92.57:25594.
How reliable is [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly, and is it up?
Right now, [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly is online. About 41 hours ago, it restarted, based on the uptime it reports. It was up 24 of 24 hours over the last 1 full day, which is 100% of the time. On 26 October 2026, Rust Server Score saw it for the first time.
It averaged 154 server fps over the last 48 hours, with a low of 65. Up to 71,428 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,723 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly running?
The server [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly wipe, and how often?
There are too few wipes on record for [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 43 hours.
Population
Where does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly place in the wider field of Rust servers?
Over the last seven days, [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly has #7,645 for player hours, in the top 34% of all ranked servers.
Is [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly a busy server?
[TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly is showing 0 players right now, with 150 slots in total. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 11:00 UTC, with an average of 2 players.
Lists and filters
What do [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly?
Rust Server Score lists that include [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Server rules
Which rules does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly enforce, and what are its settings?
The name of [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly uses?
A procedural map of size 3,500 and seed 1690997630, generated by the game, is what [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly?
Enter client.connect 185.255.92.57:25594 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.rabisu.com/de.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp150
Max players150 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).