On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 2
Rank#5,175top 23%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,175 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 231 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
70/ 100
B−
Climbing fast: up 2,046 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, and #263 of the duo servers (top 63%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 15:40 UTC10d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] sit?
You'll find no region listed by [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE]. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 185.255.92.59:28944.
How reliable is [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE], and is it up?
You can join now: [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] is online. According to its reported uptime, the last restart was about 5 days 10 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 17 October 2026, Rust Server Score saw it for the first time.
How well does [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] run?
It never fell below 191 server fps in the last 48 hours, averaging 231. Buildings, deployables and everything else in the world added up to as many as 48,271 entities. Memory use reached up to 3,875 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] sit?
Rust network protocol 2635 and build 168909 on Linux is what [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] reset?
The record holds too few of [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE]'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 11 days 2 hours.
What should you expect from wipe day on [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE]?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] place in the wider field of Rust servers?
Over the last seven days, [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] has #5,175 for player hours, in the top 23% of all ranked servers. It comes #263 among servers in the duo group.
Is [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] a busy server?
[TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] is showing 0 players right now, with 40 slots in total. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 2 players.
Tags and filters
How should you read the tags on [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE]?
The game's browser takes its cue from the tags [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts2 (Group limit): Teams cap out at 2; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE]?
These Rust Server Score lists count [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] among them: Duo servers, marked like a report and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last 2 weeks.
Map and rules
Which rules does [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] enforce, and what are its settings?
The name of [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] gives no gather rate. The cap on group size is 2 players (duo). You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] uses?
[TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE] runs a game-generated procedural map at size 3,000, seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join [TR] BOSPHORUS GAME RUST SERVER [BAKIM/MAINTENANCE]?
To connect, start Rust, press F1, and type client.connect 185.255.92.59:28944. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts2,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersThe server holds 40 slots.
ts2
Group limitTeams cap out at 2.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).